#9C2215

Closest named color: Burnt Red (#9F2305). oklch(45.4% 0.16 30.3), rgb(156, 34, 21).

Aa

White text reads best on this color (7.91:1).

About this color

#9C2215 is a medium-dark, vivid red. In OKLCH its lightness is 45%, its chroma 0.160 and its hue 30°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Red (#9F2305), ΔE 0.011 away. White text reads best on it, at 7.91:1.

Hue familyReds
Lightnessmedium-dark (45%)
Chromavivid (0.160)
Temperaturewarm
Nearest nameBurnt Red (#9F2305)
Black text2.65:1
White text7.91:1

Values

HEX#9C2215
RGBrgb(156, 34, 21)
HSLhsl(6, 76%, 35%)
OKLCHoklch(45.4% 0.16 30.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #9C2215 7.91:1 AAA Lc -90.8 Preferred for body text
Black text on #9C2215 2.65:1 Fails Lc 18.0 Dividers and decoration only
#9C2215 text on white 7.91:1 AAA Lc 86.0 Fine for body text
#9C2215 text on black 2.65:1 Fails Lc -16.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #FEF3F0

    oklch(97.2% 0.013 35.7)

  2. Step 100

    100

    #FCE4DF

    oklch(93.7% 0.027 31.7)

  3. Step 200

    200

    #FACDC5

    oklch(88.5% 0.052 29.9)

  4. Step 300

    300

    #F7AA9D

    oklch(80.9% 0.093 29.9)

  5. Step 400

    400

    #EF7966

    oklch(70.8% 0.149 30.6)

  6. Step 500

    500

    #E64E3B

    oklch(63.1% 0.191 30.3)

  7. Step 600

    600

    #D12514

    oklch(55.5% 0.208 30.2)

  8. Step 700

    700

    #B51303

    oklch(49.2% 0.193 30.3)

  9. Step 800

    800 (this color)

    #9C2215

    oklch(45.4% 0.16 30.3)

  10. Step 900

    900

    #761D13

    oklch(37.7% 0.125 30.2)

  11. Step 950

    950

    #45130D

    oklch(26.9% 0.078 29.9)

Export this scale for Tailwind in the Tailwind colors tool

#9C2215 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4940120.170
Deuteranopia (no green cones)#665B0D0.156
Tritanopia (no blue cones)#AC00210.040
Achromatopsia (no color)#5151510.161

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #9C2215

    #9C2215

    oklch(45.4% 0.16 30.3)

  • #00626F

    #00626F

    oklch(45.5% 0.079 210.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #9C2215

    #9C2215

    oklch(45.4% 0.16 30.3)

  • #971F52

    #971F52

    oklch(45.5% 0.159 0.6)

  • #804600

    #804600

    oklch(45.5% 0.106 60.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #9C2215

    #9C2215

    oklch(45.4% 0.16 30.3)

  • #006558

    #006558

    oklch(45.4% 0.082 179.9)

  • #005C8A

    #005C8A

    oklch(45.3% 0.105 240.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #9C2215

    #9C2215

    oklch(45.4% 0.16 30.3)

  • #00692E

    #00692E

    oklch(45.5% 0.125 150.2)

  • #374AAE

    #374AAE

    oklch(45.4% 0.16 270.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #9C2215

    #9C2215

    oklch(45.4% 0.16 30.3)

  • #4F5F00

    #4F5F00

    oklch(45.6% 0.109 120.4)

  • #00626F

    #00626F

    oklch(45.5% 0.079 210.5)

  • #6639A0

    #6639A0

    oklch(45.4% 0.16 300.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #9C2215, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #9C2215 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.