#9A2E12

Closest named color: Burnt Red (#9F2305). oklch(46.3% 0.148 34.9), rgb(154, 46, 18).

Aa

White text reads best on this color (7.57:1).

About this color

#9A2E12 is a medium-dark, vivid red. In OKLCH its lightness is 46%, its chroma 0.148 and its hue 35°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Red (#9F2305), ΔE 0.016 away. White text reads best on it, at 7.57:1.

Hue familyReds
Lightnessmedium-dark (46%)
Chromavivid (0.148)
Temperaturewarm
Nearest nameBurnt Red (#9F2305)
Black text2.77:1
White text7.57:1

Values

HEX#9A2E12
RGBrgb(154, 46, 18)
HSLhsl(12, 79%, 34%)
OKLCHoklch(46.3% 0.148 34.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #9A2E12 7.57:1 AAA Lc -90.1 Preferred for body text
Black text on #9A2E12 2.77:1 Fails Lc 18.8 Dividers and decoration only
#9A2E12 text on white 7.57:1 AAA Lc 85.2 Fine for body text
#9A2E12 text on black 2.77:1 Fails Lc -16.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F7E5E1

    oklch(93.5% 0.021 32.5)

  3. Step 200

    200

    #F2D0C8

    oklch(88.4% 0.04 33.4)

  4. Step 300

    300

    #EBB1A2

    oklch(81% 0.071 35)

  5. Step 400

    400

    #DE856F

    oklch(70.6% 0.115 34.7)

  6. Step 500

    500

    #D36348

    oklch(63.1% 0.148 34.8)

  7. Step 600

    600

    #BE472A

    oklch(55.6% 0.159 34.9)

  8. Step 700

    700 (this color)

    #9A2E12

    oklch(46.3% 0.148 34.9)

  9. Step 800

    800

    #852F1A

    oklch(42.8% 0.123 34.9)

  10. Step 900

    900

    #6B2B1B

    oklch(37.7% 0.096 35.2)

  11. Step 950

    950

    #3F1A11

    oklch(27% 0.06 34.9)

Export this scale for Tailwind in the Tailwind colors tool

#9A2E12 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4E450C0.154
Deuteranopia (no green cones)#695D0B0.139
Tritanopia (no blue cones)#AA03290.057
Achromatopsia (no color)#5454540.149

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #9A2E12

    #9A2E12

    oklch(46.3% 0.148 34.9)

  • #006475

    #006475

    oklch(46.3% 0.082 214.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #9A2E12

    #9A2E12

    oklch(46.3% 0.148 34.9)

  • #97284E

    #97284E

    oklch(46.2% 0.149 4.5)

  • #804A00

    #804A00

    oklch(46.3% 0.104 64.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #9A2E12

    #9A2E12

    oklch(46.3% 0.148 34.9)

  • #00675F

    #00675F

    oklch(46.2% 0.081 185.6)

  • #005D95

    #005D95

    oklch(46.2% 0.117 245.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #9A2E12

    #9A2E12

    oklch(46.3% 0.148 34.9)

  • #006B3B

    #006B3B

    oklch(46.4% 0.115 154.9)

  • #434CAA

    #434CAA

    oklch(46.3% 0.149 274.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #9A2E12

    #9A2E12

    oklch(46.3% 0.148 34.9)

  • #4A6300

    #4A6300

    oklch(46.2% 0.116 124.9)

  • #006475

    #006475

    oklch(46.3% 0.082 214.6)

  • #6C3D9A

    #6C3D9A

    oklch(46.3% 0.148 304.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #9A2E12, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #9A2E12 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.