#976B50

Closest named color: Earth (#A2653E). oklch(56.6% 0.069 52.4), rgb(151, 107, 80).

Aa

White text reads best on this color (4.63:1).

About this color

#976B50 is a medium-dark, muted brown. In OKLCH its lightness is 57%, its chroma 0.069 and its hue 52°. Its hue sits on the warm side of the wheel. The nearest named color is Earth (#A2653E), ΔE 0.027 away. White text reads best on it, at 4.63:1.

Hue familyBrowns
Lightnessmedium-dark (57%)
Chromamuted (0.069)
Temperaturewarm
Nearest nameEarth (#A2653E)
Black text4.53:1
White text4.63:1

Values

HEX#976B50
RGBrgb(151, 107, 80)
HSLhsl(23, 31%, 45%)
OKLCHoklch(56.6% 0.069 52.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #976B50 4.63:1 AA Lc -77.5 Fine for body text
Black text on #976B50 4.53:1 AA Lc 32.0 Non-text elements, placeholder text
#976B50 text on white 4.63:1 AA Lc 72.1 Content text, not long reading
#976B50 text on black 4.53:1 AA Lc -29.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100

    #EFE8E4

    oklch(93.5% 0.009 52.1)

  3. Step 200

    200

    #E3D6CF

    oklch(88.5% 0.017 50.4)

  4. Step 300

    300

    #D2BCAF

    oklch(81% 0.031 52.6)

  5. Step 400

    400

    #BA9984

    oklch(70.7% 0.049 54.2)

  6. Step 500

    500

    #A97F66

    oklch(63.1% 0.063 52)

  7. Step 600

    600 (this color)

    #976B50

    oklch(56.6% 0.069 52.4)

  8. Step 700

    700

    #7E563E

    oklch(49.1% 0.064 51.7)

  9. Step 800

    800

    #664733

    oklch(42.7% 0.053 53.6)

  10. Step 900

    900

    #533C2D

    oklch(37.8% 0.041 54.2)

  11. Step 950

    950

    #31231B

    oklch(27% 0.026 51)

Export this scale for Tailwind in the Tailwind colors tool

#976B50 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#776F4E0.054
Deuteranopia (no green cones)#8278500.048
Tritanopia (no blue cones)#A263640.045
Achromatopsia (no color)#7575750.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #976B50

    #976B50

    oklch(56.6% 0.069 52.4)

  • #4A7E98

    #4A7E98

    oklch(56.7% 0.069 231.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #976B50

    #976B50

    oklch(56.6% 0.069 52.4)

  • #9B6664

    #9B6664

    oklch(56.6% 0.069 21.8)

  • #8A7346

    #8A7346

    oklch(56.7% 0.069 83.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #976B50

    #976B50

    oklch(56.6% 0.069 52.4)

  • #3F8288

    #3F8288

    oklch(56.5% 0.068 203.2)

  • #60779F

    #60779F

    oklch(56.7% 0.068 261.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #976B50

    #976B50

    oklch(56.6% 0.069 52.4)

  • #488472

    #488472

    oklch(56.7% 0.069 172.3)

  • #776F9C

    #776F9C

    oklch(56.6% 0.069 292.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #976B50

    #976B50

    oklch(56.6% 0.069 52.4)

  • #5F815B

    #5F815B

    oklch(56.7% 0.069 142)

  • #4A7E98

    #4A7E98

    oklch(56.7% 0.069 231.5)

  • #8A698E

    #8A698E

    oklch(56.7% 0.068 322.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #976B50, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #976B50 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.