#963B2F

Closest named color: Brick (#A03623). oklch(47.6% 0.125 30), rgb(150, 59, 47).

Aa

White text reads best on this color (7.08:1).

About this color

#963B2F is a medium-dark, moderately saturated red. In OKLCH its lightness is 48%, its chroma 0.125 and its hue 30°. Its hue sits on the warm side of the wheel. The nearest named color is Brick (#A03623), ΔE 0.022 away. White text reads best on it, at 7.08:1.

Hue familyReds
Lightnessmedium-dark (48%)
Chromamoderately saturated (0.125)
Temperaturewarm
Nearest nameBrick (#A03623)
Black text2.96:1
White text7.08:1

Values

HEX#963B2F
RGBrgb(150, 59, 47)
HSLhsl(7, 52%, 39%)
OKLCHoklch(47.6% 0.125 30)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #963B2F 7.08:1 AAA Lc -88.9 Fine for body text
Black text on #963B2F 2.96:1 Fails Lc 20.2 Dividers and decoration only
#963B2F text on white 7.08:1 AAA Lc 83.9 Fine for body text
#963B2F text on black 2.96:1 Fails Lc -18.1 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FBF4F2

    oklch(97.2% 0.008 36.6)

  2. Step 100

    100

    #F5E6E3

    oklch(93.6% 0.017 31.1)

  3. Step 200

    200

    #EFD1CC

    oklch(88.4% 0.034 29)

  4. Step 300

    300

    #E5B3AA

    oklch(81% 0.06 30.1)

  5. Step 400

    400

    #D6897D

    oklch(70.6% 0.097 29.3)

  6. Step 500

    500

    #C96A5B

    oklch(63.1% 0.124 30.3)

  7. Step 600

    600

    #B54F41

    oklch(55.6% 0.136 29.9)

  8. Step 700

    700 (this color)

    #963B2F

    oklch(47.6% 0.125 30)

  9. Step 800

    800

    #7E352B

    oklch(42.7% 0.104 29.9)

  10. Step 900

    900

    #662F27

    oklch(37.8% 0.081 29.9)

  11. Step 950

    950

    #3C1C17

    oklch(27% 0.051 30.1)

Export this scale for Tailwind in the Tailwind colors tool

#963B2F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#534C2D0.130
Deuteranopia (no green cones)#6A602D0.120
Tritanopia (no blue cones)#A528390.045
Achromatopsia (no color)#5858580.126

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #963B2F

    #963B2F

    oklch(47.6% 0.125 30)

  • #006976

    #006976

    oklch(47.7% 0.082 209.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #963B2F

    #963B2F

    oklch(47.6% 0.125 30)

  • #923859

    #923859

    oklch(47.5% 0.126 0.2)

  • #894A00

    #894A00

    oklch(47.6% 0.112 59.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #963B2F

    #963B2F

    oklch(47.6% 0.125 30)

  • #006C5E

    #006C5E

    oklch(47.6% 0.087 179.7)

  • #006393

    #006393

    oklch(47.6% 0.109 239.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #963B2F

    #963B2F

    oklch(47.6% 0.125 30)

  • #0F6F33

    #0F6F33

    oklch(47.6% 0.125 149.9)

  • #4156A2

    #4156A2

    oklch(47.6% 0.125 269.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #963B2F

    #963B2F

    oklch(47.6% 0.125 30)

  • #556500

    #556500

    oklch(47.6% 0.113 119.9)

  • #006976

    #006976

    oklch(47.7% 0.082 209.6)

  • #684997

    #684997

    oklch(47.6% 0.124 300.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #963B2F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #963B2F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.