#962F1E

Closest named color: Brown Red (#922B05). oklch(45.8% 0.141 31.9), rgb(150, 47, 30).

Aa

White text reads best on this color (7.71:1).

About this color

#962F1E is a medium-dark, vivid red. In OKLCH its lightness is 46%, its chroma 0.141 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Brown Red (#922B05), ΔE 0.019 away. White text reads best on it, at 7.71:1.

Hue familyReds
Lightnessmedium-dark (46%)
Chromavivid (0.141)
Temperaturewarm
Nearest nameBrown Red (#922B05)
Black text2.72:1
White text7.71:1

Values

HEX#962F1E
RGBrgb(150, 47, 30)
HSLhsl(9, 67%, 35%)
OKLCHoklch(45.8% 0.141 31.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #962F1E 7.71:1 AAA Lc -90.6 Preferred for body text
Black text on #962F1E 2.72:1 Fails Lc 18.2 Dividers and decoration only
#962F1E text on white 7.71:1 AAA Lc 85.8 Fine for body text
#962F1E text on black 2.72:1 Fails Lc -16.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #F9E4E0

    oklch(93.5% 0.024 30.5)

  3. Step 200

    200

    #F6CFC7

    oklch(88.6% 0.046 31.6)

  4. Step 300

    300

    #F1AD9F

    oklch(80.8% 0.083 31.9)

  5. Step 400

    400

    #E77F6B

    oklch(70.7% 0.132 32)

  6. Step 500

    500

    #DC5A43

    oklch(63.1% 0.168 32.1)

  7. Step 600

    600

    #C83922

    oklch(55.6% 0.184 31.9)

  8. Step 700

    700

    #AC2914

    oklch(49% 0.171 31.8)

  9. Step 800

    800 (this color)

    #962F1E

    oklch(45.8% 0.141 31.9)

  10. Step 900

    900

    #702518

    oklch(37.7% 0.109 32.1)

  11. Step 950

    950

    #42170F

    oklch(27% 0.069 32.4)

Export this scale for Tailwind in the Tailwind colors tool

#962F1E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4D441B0.147
Deuteranopia (no green cones)#665B1A0.134
Tritanopia (no blue cones)#A50E2C0.050
Achromatopsia (no color)#5353530.142

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #962F1E

    #962F1E

    oklch(45.8% 0.141 31.9)

  • #006371

    #006371

    oklch(45.8% 0.08 211.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #962F1E

    #962F1E

    oklch(45.8% 0.141 31.9)

  • #922B51

    #922B51

    oklch(45.7% 0.141 2)

  • #804700

    #804700

    oklch(45.7% 0.106 61.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #962F1E

    #962F1E

    oklch(45.8% 0.141 31.9)

  • #00665B

    #00665B

    oklch(45.8% 0.082 182.2)

  • #005D8E

    #005D8E

    oklch(45.8% 0.108 241.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #962F1E

    #962F1E

    oklch(45.8% 0.141 31.9)

  • #006A33

    #006A33

    oklch(45.9% 0.121 151.8)

  • #3E4DA5

    #3E4DA5

    oklch(45.7% 0.142 272.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #962F1E

    #962F1E

    oklch(45.8% 0.141 31.9)

  • #4D6000

    #4D6000

    oklch(45.7% 0.111 122.1)

  • #006371

    #006371

    oklch(45.8% 0.08 211.5)

  • #673F97

    #673F97

    oklch(45.8% 0.14 302.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #962F1E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #962F1E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.