#956C4E

Closest named color: Dirt (#8A6E45). oklch(56.6% 0.068 57.1), rgb(149, 108, 78).

Aa

White text reads best on this color (4.63:1).

About this color

#956C4E is a medium-dark, muted brown. In OKLCH its lightness is 57%, its chroma 0.068 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Dirt (#8A6E45), ΔE 0.025 away. White text reads best on it, at 4.63:1.

Hue familyBrowns
Lightnessmedium-dark (57%)
Chromamuted (0.068)
Temperaturewarm
Nearest nameDirt (#8A6E45)
Black text4.53:1
White text4.63:1

Values

HEX#956C4E
RGBrgb(149, 108, 78)
HSLhsl(25, 31%, 45%)
OKLCHoklch(56.6% 0.068 57.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #956C4E 4.63:1 AA Lc -77.5 Fine for body text
Black text on #956C4E 4.53:1 AA Lc 32.0 Non-text elements, placeholder text
#956C4E text on white 4.63:1 AA Lc 72.1 Content text, not long reading
#956C4E text on black 4.53:1 AA Lc -29.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100

    #EFE8E4

    oklch(93.5% 0.009 52.1)

  3. Step 200

    200

    #E2D7CF

    oklch(88.6% 0.016 58.6)

  4. Step 300

    300

    #D1BCAE

    oklch(80.9% 0.031 55.9)

  5. Step 400

    400

    #B99983

    oklch(70.6% 0.049 56.3)

  6. Step 500

    500

    #A78064

    oklch(63.1% 0.063 57)

  7. Step 600

    600 (this color)

    #956C4E

    oklch(56.6% 0.068 57.1)

  8. Step 700

    700

    #7C573C

    oklch(49% 0.063 56.7)

  9. Step 800

    800

    #654832

    oklch(42.8% 0.052 58)

  10. Step 900

    900

    #523C2C

    oklch(37.6% 0.04 57.2)

  11. Step 950

    950

    #30231A

    oklch(26.9% 0.026 56.1)

Export this scale for Tailwind in the Tailwind colors tool

#956C4E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#786F4C0.049
Deuteranopia (no green cones)#82784E0.044
Tritanopia (no blue cones)#A064640.048
Achromatopsia (no color)#7575750.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #956C4E

    #956C4E

    oklch(56.6% 0.068 57.1)

  • #4E7C99

    #4E7C99

    oklch(56.5% 0.068 237.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #956C4E

    #956C4E

    oklch(56.6% 0.068 57.1)

  • #9A6760

    #9A6760

    oklch(56.6% 0.067 28)

  • #877446

    #877446

    oklch(56.6% 0.068 87.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #956C4E

    #956C4E

    oklch(56.6% 0.068 57.1)

  • #40828A

    #40828A

    oklch(56.7% 0.068 205.9)

  • #64759F

    #64759F

    oklch(56.5% 0.068 267.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #956C4E

    #956C4E

    oklch(56.6% 0.068 57.1)

  • #468375

    #468375

    oklch(56.5% 0.068 177.1)

  • #7A6E9A

    #7A6E9A

    oklch(56.6% 0.068 296.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #956C4E

    #956C4E

    oklch(56.6% 0.068 57.1)

  • #5B815F

    #5B815F

    oklch(56.5% 0.067 147.3)

  • #4E7C99

    #4E7C99

    oklch(56.5% 0.068 237.3)

  • #8C688B

    #8C688B

    oklch(56.6% 0.068 327.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #956C4E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #956C4E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.