#6F3E02

Closest named color: Mud Brown (#60460F). oklch(41.5% 0.094 62.3), rgb(111, 62, 2).

Aa

White text reads best on this color (8.87:1).

About this color

#6F3E02 is a dark, moderately saturated brown. In OKLCH its lightness is 42%, its chroma 0.094 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.033 away. White text reads best on it, at 8.87:1.

Hue familyBrowns
Lightnessdark (42%)
Chromamoderately saturated (0.094)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.36:1
White text8.87:1

Values

HEX#6F3E02
RGBrgb(111, 62, 2)
HSLhsl(33, 96%, 22%)
OKLCHoklch(41.5% 0.094 62.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6F3E02 8.87:1 AAA Lc -94.4 Preferred for body text
Black text on #6F3E02 2.36:1 Fails Lc 14.0 Not readable
#6F3E02 text on white 8.87:1 AAA Lc 90.0 Fine for body text
#6F3E02 text on black 2.36:1 Fails Lc -12.3 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DF

    oklch(93.6% 0.016 64.7)

  3. Step 200

    200

    #E8D5C5

    oklch(88.4% 0.03 62.5)

  4. Step 300

    300

    #DBB99D

    oklch(80.8% 0.055 61.4)

  5. Step 400

    400

    #C89466

    oklch(70.6% 0.088 62.2)

  6. Step 500

    500

    #B9793A

    oklch(63.1% 0.112 62.7)

  7. Step 600

    600

    #A56010

    oklch(55.6% 0.122 61.9)

  8. Step 700

    700

    #8D4F00

    oklch(49.1% 0.113 61.8)

  9. Step 800

    800 (this color)

    #6F3E02

    oklch(41.5% 0.094 62.3)

  10. Step 900

    900

    #5D3812

    oklch(37.8% 0.073 62.6)

  11. Step 950

    950

    #36210C

    oklch(27% 0.046 63.5)

Export this scale for Tailwind in the Tailwind colors tool

#6F3E02 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4D43000.066
Deuteranopia (no green cones)#594E030.059
Tritanopia (no blue cones)#7A32340.069
Achromatopsia (no color)#4A4A4A0.094

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6F3E02

    #6F3E02

    oklch(41.5% 0.094 62.3)

  • #0A507A

    #0A507A

    oklch(41.4% 0.094 242.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6F3E02

    #6F3E02

    oklch(41.5% 0.094 62.3)

  • #763629

    #763629

    oklch(41.5% 0.093 32.9)

  • #5C4A00

    #5C4A00

    oklch(41.6% 0.085 92.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6F3E02

    #6F3E02

    oklch(41.5% 0.094 62.3)

  • #005663

    #005663

    oklch(41.6% 0.073 212.2)

  • #3B477F

    #3B477F

    oklch(41.6% 0.094 272.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6F3E02

    #6F3E02

    oklch(41.5% 0.094 62.3)

  • #00594F

    #00594F

    oklch(41.6% 0.075 181.9)

  • #563E76

    #563E76

    oklch(41.6% 0.094 302.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6F3E02

    #6F3E02

    oklch(41.5% 0.094 62.3)

  • #185A31

    #185A31

    oklch(41.5% 0.094 152.1)

  • #0A507A

    #0A507A

    oklch(41.4% 0.094 242.6)

  • #693662

    #693662

    oklch(41.5% 0.095 332.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6F3E02, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6F3E02 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.