#6F3D0D

Closest named color: Mud Brown (#60460F). oklch(41.4% 0.091 58.4), rgb(111, 61, 13).

Aa

White text reads best on this color (8.93:1).

About this color

#6F3D0D is a dark, moderately saturated brown. In OKLCH its lightness is 41%, its chroma 0.091 and its hue 58°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.036 away. White text reads best on it, at 8.93:1.

Hue familyBrowns
Lightnessdark (41%)
Chromamoderately saturated (0.091)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.34:1
White text8.93:1

Values

HEX#6F3D0D
RGBrgb(111, 61, 13)
HSLhsl(29, 79%, 24%)
OKLCHoklch(41.4% 0.091 58.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6F3D0D 8.93:1 AAA Lc -94.6 Preferred for body text
Black text on #6F3D0D 2.34:1 Fails Lc 13.8 Not readable
#6F3D0D text on white 8.93:1 AAA Lc 90.2 Preferred for body text
#6F3D0D text on black 2.34:1 Fails Lc -12.1 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E0

    oklch(93.7% 0.015 61.3)

  3. Step 200

    200

    #E9D5C6

    oklch(88.5% 0.03 59.3)

  4. Step 300

    300

    #DCB99F

    oklch(81% 0.054 58.5)

  5. Step 400

    400

    #C9946B

    oklch(70.8% 0.085 58.6)

  6. Step 500

    500

    #BA7842

    oklch(63.1% 0.108 58.3)

  7. Step 600

    600

    #A55F1F

    oklch(55.5% 0.118 58.1)

  8. Step 700

    700

    #8D4E10

    oklch(49% 0.11 58.3)

  9. Step 800

    800 (this color)

    #6F3D0D

    oklch(41.4% 0.091 58.4)

  10. Step 900

    900

    #5D3717

    oklch(37.6% 0.071 58.1)

  11. Step 950

    950

    #37210F

    oklch(27.2% 0.045 58.6)

Export this scale for Tailwind in the Tailwind colors tool

#6F3D0D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4C42050.069
Deuteranopia (no green cones)#584E0D0.062
Tritanopia (no blue cones)#7A32340.063
Achromatopsia (no color)#4949490.091

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6F3D0D

    #6F3D0D

    oklch(41.4% 0.091 58.4)

  • #035177

    #035177

    oklch(41.4% 0.091 238.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6F3D0D

    #6F3D0D

    oklch(41.4% 0.091 58.4)

  • #75362E

    #75362E

    oklch(41.5% 0.09 28.9)

  • #5E4800

    #5E4800

    oklch(41.3% 0.084 88.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6F3D0D

    #6F3D0D

    oklch(41.4% 0.091 58.4)

  • #005660

    #005660

    oklch(41.5% 0.071 208.4)

  • #37487D

    #37487D

    oklch(41.4% 0.091 268.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6F3D0D

    #6F3D0D

    oklch(41.4% 0.091 58.4)

  • #00594C

    #00594C

    oklch(41.5% 0.076 178.3)

  • #523F76

    #523F76

    oklch(41.4% 0.091 298.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6F3D0D

    #6F3D0D

    oklch(41.4% 0.091 58.4)

  • #22592E

    #22592E

    oklch(41.5% 0.091 148.3)

  • #035177

    #035177

    oklch(41.4% 0.091 238.7)

  • #663864

    #663864

    oklch(41.5% 0.091 328.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6F3D0D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6F3D0D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.