#6E420D

Closest named color: Mud Brown (#60460F). oklch(42.2% 0.088 64.8), rgb(110, 66, 13).

Aa

White text reads best on this color (8.57:1).

About this color

#6E420D is a dark, moderately saturated brown. In OKLCH its lightness is 42%, its chroma 0.088 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.028 away. White text reads best on it, at 8.57:1.

Hue familyBrowns
Lightnessdark (42%)
Chromamoderately saturated (0.088)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.44:1
White text8.57:1

Values

HEX#6E420D
RGBrgb(110, 66, 13)
HSLhsl(33, 79%, 24%)
OKLCHoklch(42.2% 0.088 64.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6E420D 8.57:1 AAA Lc -93.7 Preferred for body text
Black text on #6E420D 2.44:1 Fails Lc 14.8 Not readable
#6E420D text on white 8.57:1 AAA Lc 89.2 Fine for body text
#6E420D text on black 2.44:1 Fails Lc -13.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E0

    oklch(93.6% 0.015 64.3)

  3. Step 200

    200

    #E7D6C6

    oklch(88.6% 0.029 65.7)

  4. Step 300

    300

    #D9BA9F

    oklch(80.9% 0.051 63.1)

  5. Step 400

    400

    #C59669

    oklch(70.7% 0.083 64.6)

  6. Step 500

    500

    #B57B3F

    oklch(63.1% 0.105 64.7)

  7. Step 600

    600

    #A0631B

    oklch(55.5% 0.114 64.8)

  8. Step 700

    700

    #89520B

    oklch(49.1% 0.106 64.9)

  9. Step 800

    800 (this color)

    #6E420D

    oklch(42.2% 0.088 64.8)

  10. Step 900

    900

    #5A3915

    oklch(37.6% 0.068 65.1)

  11. Step 950

    950

    #35220E

    oklch(27.1% 0.043 65.6)

Export this scale for Tailwind in the Tailwind colors tool

#6E420D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5046030.059
Deuteranopia (no green cones)#5A500E0.052
Tritanopia (no blue cones)#7938380.066
Achromatopsia (no color)#4C4C4C0.088

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6E420D

    #6E420D

    oklch(42.2% 0.088 64.8)

  • #1B527A

    #1B527A

    oklch(42.3% 0.087 244.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6E420D

    #6E420D

    oklch(42.2% 0.088 64.8)

  • #763A2B

    #763A2B

    oklch(42.3% 0.088 35.1)

  • #5D4C00

    #5D4C00

    oklch(42.2% 0.086 94.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6E420D

    #6E420D

    oklch(42.2% 0.088 64.8)

  • #005867

    #005867

    oklch(42.3% 0.075 214.4)

  • #40497D

    #40497D

    oklch(42.3% 0.087 274.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6E420D

    #6E420D

    oklch(42.2% 0.088 64.8)

  • #005B53

    #005B53

    oklch(42.4% 0.075 184.6)

  • #594074

    #594074

    oklch(42.2% 0.088 305.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6E420D

    #6E420D

    oklch(42.2% 0.088 64.8)

  • #1C5B38

    #1C5B38

    oklch(42.1% 0.087 155.2)

  • #1B527A

    #1B527A

    oklch(42.3% 0.087 244.3)

  • #6A3A61

    #6A3A61

    oklch(42.2% 0.087 334.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6E420D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6E420D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.