#6B4015

Closest named color: Mud Brown (#60460F). oklch(41.5% 0.082 61.6), rgb(107, 64, 21).

Aa

White text reads best on this color (8.86:1).

About this color

#6B4015 is a dark, moderately saturated brown. In OKLCH its lightness is 41%, its chroma 0.082 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.028 away. White text reads best on it, at 8.86:1.

Hue familyBrowns
Lightnessdark (41%)
Chromamoderately saturated (0.082)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.36:1
White text8.86:1

Values

HEX#6B4015
RGBrgb(107, 64, 21)
HSLhsl(30, 67%, 25%)
OKLCHoklch(41.5% 0.082 61.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6B4015 8.86:1 AAA Lc -94.5 Preferred for body text
Black text on #6B4015 2.36:1 Fails Lc 13.9 Not readable
#6B4015 text on white 8.86:1 AAA Lc 90.0 Preferred for body text
#6B4015 text on black 2.36:1 Fails Lc -12.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E1

    oklch(93.6% 0.014 60.6)

  3. Step 200

    200

    #E7D6C8

    oklch(88.6% 0.027 62)

  4. Step 300

    300

    #D8BAA2

    oklch(80.9% 0.048 60.7)

  5. Step 400

    400

    #C4966F

    oklch(70.7% 0.077 61.4)

  6. Step 500

    500

    #B47B48

    oklch(63.1% 0.098 61.4)

  7. Step 600

    600

    #9F6329

    oklch(55.5% 0.106 61.3)

  8. Step 700

    700

    #88521B

    oklch(49.1% 0.099 61.7)

  9. Step 800

    800 (this color)

    #6B4015

    oklch(41.5% 0.082 61.6)

  10. Step 900

    900

    #5A391B

    oklch(37.7% 0.064 61.1)

  11. Step 950

    950

    #352211

    oklch(27.1% 0.04 61.6)

Export this scale for Tailwind in the Tailwind colors tool

#6B4015 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4D440F0.059
Deuteranopia (no green cones)#574E150.053
Tritanopia (no blue cones)#7536370.060
Achromatopsia (no color)#4A4A4A0.082

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6B4015

    #6B4015

    oklch(41.5% 0.082 61.6)

  • #195074

    #195074

    oklch(41.4% 0.082 241.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6B4015

    #6B4015

    oklch(41.5% 0.082 61.6)

  • #71392F

    #71392F

    oklch(41.4% 0.081 31.4)

  • #5C4906

    #5C4906

    oklch(41.4% 0.082 90.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6B4015

    #6B4015

    oklch(41.5% 0.082 61.6)

  • #005662

    #005662

    oklch(41.6% 0.072 211)

  • #3C4878

    #3C4878

    oklch(41.5% 0.082 271.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6B4015

    #6B4015

    oklch(41.5% 0.082 61.6)

  • #00594E

    #00594E

    oklch(41.6% 0.075 180.7)

  • #544071

    #544071

    oklch(41.5% 0.082 301.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6B4015

    #6B4015

    oklch(41.5% 0.082 61.6)

  • #245834

    #245834

    oklch(41.4% 0.082 151.3)

  • #195074

    #195074

    oklch(41.4% 0.082 241.8)

  • #653A60

    #653A60

    oklch(41.5% 0.082 331.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6B4015, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6B4015 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.