#6A3D07

Closest named color: Mud Brown (#60460F). oklch(40.6% 0.088 63.3), rgb(106, 61, 7).

Aa

White text reads best on this color (9.19:1).

About this color

#6A3D07 is a dark, moderately saturated brown. In OKLCH its lightness is 41%, its chroma 0.088 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.029 away. White text reads best on it, at 9.19:1.

Hue familyBrowns
Lightnessdark (41%)
Chromamoderately saturated (0.088)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.28:1
White text9.19:1

Values

HEX#6A3D07
RGBrgb(106, 61, 7)
HSLhsl(33, 88%, 22%)
OKLCHoklch(40.6% 0.088 63.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6A3D07 9.19:1 AAA Lc -95.3 Preferred for body text
Black text on #6A3D07 2.28:1 Fails Lc 13.1 Not readable
#6A3D07 text on white 9.19:1 AAA Lc 90.9 Preferred for body text
#6A3D07 text on black 2.28:1 Fails Lc -11.5 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F1E8E0

    oklch(93.6% 0.015 64.3)

  3. Step 200

    200

    #E7D6C6

    oklch(88.6% 0.029 65.7)

  4. Step 300

    300

    #D9BA9F

    oklch(80.9% 0.051 63.1)

  5. Step 400

    400

    #C6966A

    oklch(70.8% 0.083 63.4)

  6. Step 500

    500

    #B67A40

    oklch(63% 0.105 62.9)

  7. Step 600

    600

    #A1621C

    oklch(55.5% 0.114 63.2)

  8. Step 700

    700

    #8A510C

    oklch(49.1% 0.107 63.3)

  9. Step 800

    800 (this color)

    #6A3D07

    oklch(40.6% 0.088 63.3)

  10. Step 900

    900

    #5B3916

    oklch(37.8% 0.069 63.6)

  11. Step 950

    950

    #35210E

    oklch(26.8% 0.043 62.7)

Export this scale for Tailwind in the Tailwind colors tool

#6A3D07 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4B41000.061
Deuteranopia (no green cones)#564C080.055
Tritanopia (no blue cones)#7532330.066
Achromatopsia (no color)#4848480.088

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6A3D07

    #6A3D07

    oklch(40.6% 0.088 63.3)

  • #124E75

    #124E75

    oklch(40.7% 0.088 242.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6A3D07

    #6A3D07

    oklch(40.6% 0.088 63.3)

  • #713528

    #713528

    oklch(40.6% 0.088 33.5)

  • #594800

    #594800

    oklch(40.7% 0.083 93.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6A3D07

    #6A3D07

    oklch(40.6% 0.088 63.3)

  • #005360

    #005360

    oklch(40.6% 0.071 212.8)

  • #3A4579

    #3A4579

    oklch(40.7% 0.088 272.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6A3D07

    #6A3D07

    oklch(40.6% 0.088 63.3)

  • #00564D

    #00564D

    oklch(40.7% 0.073 182.8)

  • #533C70

    #533C70

    oklch(40.5% 0.088 303.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6A3D07

    #6A3D07

    oklch(40.6% 0.088 63.3)

  • #195732

    #195732

    oklch(40.7% 0.088 153.3)

  • #124E75

    #124E75

    oklch(40.7% 0.088 242.8)

  • #65365D

    #65365D

    oklch(40.7% 0.087 333.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6A3D07, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6A3D07 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.