#69401F

Closest named color: Mud Brown (#60460F). oklch(41.3% 0.074 57.5), rgb(105, 64, 31).

Aa

White text reads best on this color (8.92:1).

About this color

#69401F is a dark, moderately saturated brown. In OKLCH its lightness is 41%, its chroma 0.074 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.031 away. White text reads best on it, at 8.92:1.

Hue familyBrowns
Lightnessdark (41%)
Chromamoderately saturated (0.074)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.35:1
White text8.92:1

Values

HEX#69401F
RGBrgb(105, 64, 31)
HSLhsl(27, 54%, 27%)
OKLCHoklch(41.3% 0.074 57.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #69401F 8.92:1 AAA Lc -94.7 Preferred for body text
Black text on #69401F 2.35:1 Fails Lc 13.7 Not readable
#69401F text on white 8.92:1 AAA Lc 90.2 Preferred for body text
#69401F text on black 2.35:1 Fails Lc -12.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F9F5F2

    oklch(97.2% 0.006 59.7)

  2. Step 100

    100

    #F1E8E2

    oklch(93.6% 0.013 56.2)

  3. Step 200

    200

    #E6D6CA

    oklch(88.6% 0.024 59.4)

  4. Step 300

    300

    #D7BAA6

    oklch(80.9% 0.043 56.6)

  5. Step 400

    400

    #C29676

    oklch(70.7% 0.069 57.4)

  6. Step 500

    500

    #B27C52

    oklch(63.2% 0.088 58.2)

  7. Step 600

    600

    #9D6436

    oklch(55.6% 0.096 57.9)

  8. Step 700

    700

    #865329

    oklch(49.1% 0.089 58)

  9. Step 800

    800 (this color)

    #69401F

    oklch(41.3% 0.074 57.5)

  10. Step 900

    900

    #593921

    oklch(37.7% 0.059 56.7)

  11. Step 950

    950

    #342214

    oklch(27% 0.037 58.3)

Export this scale for Tailwind in the Tailwind colors tool

#69401F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4C441C0.056
Deuteranopia (no green cones)#564D1F0.050
Tritanopia (no blue cones)#7337390.053
Achromatopsia (no color)#4A4A4A0.074

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #69401F

    #69401F

    oklch(41.3% 0.074 57.5)

  • #1C516E

    #1C516E

    oklch(41.4% 0.073 236.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #69401F

    #69401F

    oklch(41.3% 0.074 57.5)

  • #6E3A34

    #6E3A34

    oklch(41.2% 0.075 27.7)

  • #5C4813

    #5C4813

    oklch(41.2% 0.074 87.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #69401F

    #69401F

    oklch(41.3% 0.074 57.5)

  • #00565F

    #00565F

    oklch(41.4% 0.071 207)

  • #394974

    #394974

    oklch(41.2% 0.075 267.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #69401F

    #69401F

    oklch(41.3% 0.074 57.5)

  • #07584B

    #07584B

    oklch(41.3% 0.074 177.8)

  • #50426E

    #50426E

    oklch(41.3% 0.073 297.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #69401F

    #69401F

    oklch(41.3% 0.074 57.5)

  • #2D5633

    #2D5633

    oklch(41.3% 0.074 147.4)

  • #1C516E

    #1C516E

    oklch(41.4% 0.073 236.5)

  • #603C60

    #603C60

    oklch(41.2% 0.074 326.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #69401F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #69401F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.