#684102

Closest named color: Mud Brown (#60460F). oklch(41.1% 0.088 70.8), rgb(104, 65, 2).

Aa

White text reads best on this color (8.95:1).

About this color

#684102 is a dark, moderately saturated brown. In OKLCH its lightness is 41%, its chroma 0.088 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.019 away. White text reads best on it, at 8.95:1.

Hue familyBrowns
Lightnessdark (41%)
Chromamoderately saturated (0.088)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.34:1
White text8.95:1

Values

HEX#684102
RGBrgb(104, 65, 2)
HSLhsl(37, 96%, 21%)
OKLCHoklch(41.1% 0.088 70.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #684102 8.95:1 AAA Lc -94.7 Preferred for body text
Black text on #684102 2.34:1 Fails Lc 13.7 Not readable
#684102 text on white 8.95:1 AAA Lc 90.3 Preferred for body text
#684102 text on black 2.34:1 Fails Lc -12.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8DF

    oklch(93.5% 0.015 70.9)

  3. Step 200

    200

    #E6D6C5

    oklch(88.4% 0.029 69.1)

  4. Step 300

    300

    #D6BC9D

    oklch(80.9% 0.051 71.9)

  5. Step 400

    400

    #C19867

    oklch(70.7% 0.082 70.9)

  6. Step 500

    500

    #B17E3B

    oklch(63.1% 0.105 71.2)

  7. Step 600

    600

    #9D6613

    oklch(55.7% 0.114 70.4)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800 (this color)

    #684102

    oklch(41.1% 0.088 70.8)

  10. Step 900

    900

    #583B13

    oklch(37.8% 0.068 71.4)

  11. Step 950

    950

    #34230D

    oklch(27.2% 0.043 71.2)

Export this scale for Tailwind in the Tailwind colors tool

#684102 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4E44000.050
Deuteranopia (no green cones)#574D040.045
Tritanopia (no blue cones)#7237360.070
Achromatopsia (no color)#4949490.088

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #684102

    #684102

    oklch(41.1% 0.088 70.8)

  • #214D78

    #214D78

    oklch(41.1% 0.087 250.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #684102

    #684102

    oklch(41.1% 0.088 70.8)

  • #723823

    #723823

    oklch(41.2% 0.088 40.2)

  • #554B00

    #554B00

    oklch(41% 0.085 100.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #684102

    #684102

    oklch(41.1% 0.088 70.8)

  • #005467

    #005467

    oklch(41.2% 0.075 219.9)

  • #434479

    #434479

    oklch(41.2% 0.088 281)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #684102

    #684102

    oklch(41.1% 0.088 70.8)

  • #005754

    #005754

    oklch(41.2% 0.071 190.7)

  • #5A3C6E

    #5A3C6E

    oklch(41.2% 0.088 310.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #684102

    #684102

    oklch(41.1% 0.088 70.8)

  • #0A593B

    #0A593B

    oklch(41.2% 0.087 161.1)

  • #214D78

    #214D78

    oklch(41.1% 0.087 250.3)

  • #6A3659

    #6A3659

    oklch(41.2% 0.088 340.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #684102, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #684102 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.