#683F01

Closest named color: Mud Brown (#60460F). oklch(40.7% 0.088 68.6), rgb(104, 63, 1).

Aa

White text reads best on this color (9.13:1).

About this color

#683F01 is a dark, moderately saturated brown. In OKLCH its lightness is 41%, its chroma 0.088 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.022 away. White text reads best on it, at 9.13:1.

Hue familyBrowns
Lightnessdark (41%)
Chromamoderately saturated (0.088)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.30:1
White text9.13:1

Values

HEX#683F01
RGBrgb(104, 63, 1)
HSLhsl(36, 98%, 21%)
OKLCHoklch(40.7% 0.088 68.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #683F01 9.13:1 AAA Lc -95.1 Preferred for body text
Black text on #683F01 2.30:1 Fails Lc 13.3 Not readable
#683F01 text on white 9.13:1 AAA Lc 90.7 Preferred for body text
#683F01 text on black 2.30:1 Fails Lc -11.6 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8DF

    oklch(93.6% 0.016 67.6)

  3. Step 200

    200

    #E6D6C5

    oklch(88.4% 0.029 69.1)

  4. Step 300

    300

    #D7BB9D

    oklch(80.8% 0.052 68.9)

  5. Step 400

    400

    #C39767

    oklch(70.7% 0.083 68.3)

  6. Step 500

    500

    #B37D3C

    oklch(63.2% 0.105 68.8)

  7. Step 600

    600

    #9E6514

    oklch(55.6% 0.114 68.9)

  8. Step 700

    700

    #875301

    oklch(49% 0.107 68.5)

  9. Step 800

    800 (this color)

    #683F01

    oklch(40.7% 0.088 68.6)

  10. Step 900

    900

    #593A13

    oklch(37.7% 0.069 68.8)

  11. Step 950

    950

    #34220D

    oklch(26.9% 0.043 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#683F01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4D42000.052
Deuteranopia (no green cones)#564C030.048
Tritanopia (no blue cones)#7335350.070
Achromatopsia (no color)#4848480.089

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #683F01

    #683F01

    oklch(40.7% 0.088 68.6)

  • #1C4C77

    #1C4C77

    oklch(40.6% 0.089 248.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #683F01

    #683F01

    oklch(40.7% 0.088 68.6)

  • #713623

    #713623

    oklch(40.6% 0.089 38.4)

  • #554A00

    #554A00

    oklch(40.8% 0.085 99.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #683F01

    #683F01

    oklch(40.7% 0.088 68.6)

  • #005364

    #005364

    oklch(40.8% 0.073 217.8)

  • #404378

    #404378

    oklch(40.7% 0.088 279.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #683F01

    #683F01

    oklch(40.7% 0.088 68.6)

  • #005651

    #005651

    oklch(40.8% 0.071 188)

  • #573B6E

    #573B6E

    oklch(40.7% 0.089 308.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #683F01

    #683F01

    oklch(40.7% 0.088 68.6)

  • #0D5837

    #0D5837

    oklch(40.8% 0.089 158.3)

  • #1C4C77

    #1C4C77

    oklch(40.6% 0.089 248.9)

  • #68355A

    #68355A

    oklch(40.8% 0.089 338.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #683F01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #683F01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.