#673D23

Closest named color: Mud Brown (#60460F). oklch(40.5% 0.071 51.3), rgb(103, 61, 35).

Aa

White text reads best on this color (9.25:1).

About this color

#673D23 is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.071 and its hue 51°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.040 away. White text reads best on it, at 9.25:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.071)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.26:1
White text9.25:1

Values

HEX#673D23
RGBrgb(103, 61, 35)
HSLhsl(23, 49%, 27%)
OKLCHoklch(40.5% 0.071 51.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #673D23 9.25:1 AAA Lc -95.5 Preferred for body text
Black text on #673D23 2.26:1 Fails Lc 12.8 Not readable
#673D23 text on white 9.25:1 AAA Lc 91.1 Preferred for body text
#673D23 text on black 2.26:1 Fails Lc -11.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200

    #E6D5CC

    oklch(88.4% 0.023 49.9)

  4. Step 300

    300

    #D7BAA9

    oklch(80.9% 0.041 52.3)

  5. Step 400

    400

    #C3957B

    oklch(70.7% 0.067 50.8)

  6. Step 500

    500

    #B37B59

    oklch(63.2% 0.085 51.9)

  7. Step 600

    600

    #9E633F

    oklch(55.7% 0.092 51.3)

  8. Step 700

    700

    #875231

    oklch(49.2% 0.085 51.5)

  9. Step 800

    800 (this color)

    #673D23

    oklch(40.5% 0.071 51.3)

  10. Step 900

    900

    #593926

    oklch(37.7% 0.055 51.1)

  11. Step 950

    950

    #342116

    oklch(26.9% 0.035 50.8)

Export this scale for Tailwind in the Tailwind colors tool

#673D23 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4942210.058
Deuteranopia (no green cones)#534B230.053
Tritanopia (no blue cones)#7135370.045
Achromatopsia (no color)#4747470.071

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #673D23

    #673D23

    oklch(40.5% 0.071 51.3)

  • #164F68

    #164F68

    oklch(40.4% 0.071 231.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #673D23

    #673D23

    oklch(40.5% 0.071 51.3)

  • #6A3838

    #6A3838

    oklch(40.4% 0.071 20.7)

  • #5C4515

    #5C4515

    oklch(40.5% 0.071 82.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #673D23

    #673D23

    oklch(40.5% 0.071 51.3)

  • #005458

    #005458

    oklch(40.5% 0.069 200.4)

  • #33496F

    #33496F

    oklch(40.5% 0.07 260.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #673D23

    #673D23

    oklch(40.5% 0.071 51.3)

  • #135544

    #135544

    oklch(40.4% 0.071 171.5)

  • #49426C

    #49426C

    oklch(40.5% 0.07 290.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #673D23

    #673D23

    oklch(40.5% 0.071 51.3)

  • #32522E

    #32522E

    oklch(40.3% 0.07 141.7)

  • #164F68

    #164F68

    oklch(40.4% 0.071 231.5)

  • #5A3C60

    #5A3C60

    oklch(40.5% 0.07 320.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #673D23, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #673D23 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.