#673C1E

Closest named color: Mud Brown (#60460F). oklch(40.2% 0.075 53.7), rgb(103, 60, 30).

Aa

White text reads best on this color (9.36:1).

About this color

#673C1E is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.075 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.038 away. White text reads best on it, at 9.36:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.075)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.24:1
White text9.36:1

Values

HEX#673C1E
RGBrgb(103, 60, 30)
HSLhsl(25, 55%, 26%)
OKLCHoklch(40.2% 0.075 53.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #673C1E 9.36:1 AAA Lc -95.7 Preferred for body text
Black text on #673C1E 2.24:1 Fails Lc 12.6 Not readable
#673C1E text on white 9.36:1 AAA Lc 91.4 Preferred for body text
#673C1E text on black 2.24:1 Fails Lc -11.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E0

    oklch(93.6% 0.016 52.6)

  3. Step 200

    200

    #EAD4C6

    oklch(88.4% 0.031 54.7)

  4. Step 300

    300

    #DEB89F

    oklch(81% 0.056 55.1)

  5. Step 400

    400

    #CD916B

    oklch(70.7% 0.09 53.1)

  6. Step 500

    500

    #BF7542

    oklch(63.2% 0.114 53.6)

  7. Step 600

    600

    #AA5C1F

    oklch(55.6% 0.124 53.9)

  8. Step 700

    700

    #924B10

    oklch(49.1% 0.116 53.6)

  9. Step 800

    800

    #763E12

    oklch(42.7% 0.095 53.9)

  10. Step 900

    900 (this color)

    #673C1E

    oklch(40.2% 0.075 53.7)

  11. Step 950

    950

    #38200F

    oklch(27.1% 0.046 54.7)

Export this scale for Tailwind in the Tailwind colors tool

#673C1E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#48411B0.060
Deuteranopia (no green cones)#534A1E0.053
Tritanopia (no blue cones)#7133350.049
Achromatopsia (no color)#4646460.075

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #673C1E

    #673C1E

    oklch(40.2% 0.075 53.7)

  • #134E6A

    #134E6A

    oklch(40.1% 0.075 234.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #673C1E

    #673C1E

    oklch(40.2% 0.075 53.7)

  • #6B3734

    #6B3734

    oklch(40.2% 0.074 24.4)

  • #5B440F

    #5B440F

    oklch(40.1% 0.074 83.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #673C1E

    #673C1E

    oklch(40.2% 0.075 53.7)

  • #005359

    #005359

    oklch(40.3% 0.069 203.3)

  • #334770

    #334770

    oklch(40.1% 0.074 263.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #673C1E

    #673C1E

    oklch(40.2% 0.075 53.7)

  • #065545

    #065545

    oklch(40.2% 0.074 173.8)

  • #4A406C

    #4A406C

    oklch(40.2% 0.073 293.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #673C1E

    #673C1E

    oklch(40.2% 0.075 53.7)

  • #2E522D

    #2E522D

    oklch(40.1% 0.074 143.5)

  • #134E6A

    #134E6A

    oklch(40.1% 0.075 234.2)

  • #5C3A5F

    #5C3A5F

    oklch(40.3% 0.074 324)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #673C1E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #673C1E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.