#663D1E

Closest named color: Mud Brown (#60460F). oklch(40.2% 0.073 55.9), rgb(102, 61, 30).

Aa

White text reads best on this color (9.32:1).

About this color

#663D1E is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.073 and its hue 56°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.035 away. White text reads best on it, at 9.32:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.073)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.25:1
White text9.32:1

Values

HEX#663D1E
RGBrgb(102, 61, 30)
HSLhsl(26, 55%, 26%)
OKLCHoklch(40.2% 0.073 55.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #663D1E 9.32:1 AAA Lc -95.7 Preferred for body text
Black text on #663D1E 2.25:1 Fails Lc 12.6 Not readable
#663D1E text on white 9.32:1 AAA Lc 91.3 Preferred for body text
#663D1E text on black 2.25:1 Fails Lc -11.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E2

    oklch(93.6% 0.013 56.2)

  3. Step 200

    200

    #E6D6CB

    oklch(88.6% 0.023 56.9)

  4. Step 300

    300

    #D7BAA7

    oklch(80.9% 0.042 55.2)

  5. Step 400

    400

    #C29678

    oklch(70.7% 0.068 55.6)

  6. Step 500

    500

    #B27B54

    oklch(63% 0.087 55.7)

  7. Step 600

    600

    #9D6439

    oklch(55.6% 0.094 56.3)

  8. Step 700

    700

    #86522B

    oklch(49% 0.088 55.7)

  9. Step 800

    800 (this color)

    #663D1E

    oklch(40.2% 0.073 55.9)

  10. Step 900

    900

    #593923

    oklch(37.7% 0.057 54.6)

  11. Step 950

    950

    #342215

    oklch(27.1% 0.036 56.4)

Export this scale for Tailwind in the Tailwind colors tool

#663D1E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#49411B0.056
Deuteranopia (no green cones)#534A1E0.050
Tritanopia (no blue cones)#7034360.051
Achromatopsia (no color)#4747470.073

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #663D1E

    #663D1E

    oklch(40.2% 0.073 55.9)

  • #184E6A

    #184E6A

    oklch(40.3% 0.073 235.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #663D1E

    #663D1E

    oklch(40.2% 0.073 55.9)

  • #6A3833

    #6A3833

    oklch(40.3% 0.072 26.7)

  • #5A4511

    #5A4511

    oklch(40.3% 0.073 85.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #663D1E

    #663D1E

    oklch(40.2% 0.073 55.9)

  • #00535A

    #00535A

    oklch(40.3% 0.069 204.7)

  • #364770

    #364770

    oklch(40.3% 0.073 266.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #663D1E

    #663D1E

    oklch(40.2% 0.073 55.9)

  • #075547

    #075547

    oklch(40.3% 0.073 176.1)

  • #4C406B

    #4C406B

    oklch(40.3% 0.072 295.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #663D1E

    #663D1E

    oklch(40.2% 0.073 55.9)

  • #2C5330

    #2C5330

    oklch(40.3% 0.073 146.3)

  • #184E6A

    #184E6A

    oklch(40.3% 0.073 235.6)

  • #5C3A5D

    #5C3A5D

    oklch(40.2% 0.072 325.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #663D1E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #663D1E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.