#644016

Closest named color: Mud Brown (#60460F). oklch(40.5% 0.075 66.6), rgb(100, 64, 22).

Aa

White text reads best on this color (9.18:1).

About this color

#644016 is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.075 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.021 away. White text reads best on it, at 9.18:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.075)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.28:1
White text9.18:1

Values

HEX#644016
RGBrgb(100, 64, 22)
HSLhsl(32, 64%, 24%)
OKLCHoklch(40.5% 0.075 66.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #644016 9.18:1 AAA Lc -95.3 Preferred for body text
Black text on #644016 2.28:1 Fails Lc 13.0 Not readable
#644016 text on white 9.18:1 AAA Lc 91.0 Preferred for body text
#644016 text on black 2.28:1 Fails Lc -11.4 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E1

    oklch(93.5% 0.013 63.9)

  3. Step 200

    200

    #E5D6C9

    oklch(88.5% 0.024 63.5)

  4. Step 300

    300

    #D5BCA3

    oklch(81% 0.044 67.1)

  5. Step 400

    400

    #BF9871

    oklch(70.6% 0.071 66.3)

  6. Step 500

    500

    #AE7E4C

    oklch(63% 0.089 66.1)

  7. Step 600

    600

    #99672E

    oklch(55.6% 0.097 66.8)

  8. Step 700

    700

    #835520

    oklch(49% 0.091 66.2)

  9. Step 800

    800 (this color)

    #644016

    oklch(40.5% 0.075 66.6)

  10. Step 900

    900

    #573B1D

    oklch(37.8% 0.059 66.2)

  11. Step 950

    950

    #332312

    oklch(27.1% 0.037 66.8)

Export this scale for Tailwind in the Tailwind colors tool

#644016 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4C43110.047
Deuteranopia (no green cones)#544B170.042
Tritanopia (no blue cones)#6E38370.058
Achromatopsia (no color)#4848480.075

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #644016

    #644016

    oklch(40.5% 0.075 66.6)

  • #234C6F

    #234C6F

    oklch(40.4% 0.075 246.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #644016

    #644016

    oklch(40.5% 0.075 66.6)

  • #6B392B

    #6B392B

    oklch(40.4% 0.075 36.5)

  • #55490F

    #55490F

    oklch(40.6% 0.076 96.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #644016

    #644016

    oklch(40.5% 0.075 66.6)

  • #005262

    #005262

    oklch(40.4% 0.072 216.8)

  • #3F4571

    #3F4571

    oklch(40.6% 0.074 276.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #644016

    #644016

    oklch(40.5% 0.075 66.6)

  • #00554F

    #00554F

    oklch(40.5% 0.071 186.6)

  • #533E69

    #533E69

    oklch(40.5% 0.074 305.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #644016

    #644016

    oklch(40.5% 0.075 66.6)

  • #205538

    #205538

    oklch(40.5% 0.075 156.6)

  • #234C6F

    #234C6F

    oklch(40.4% 0.075 246.8)

  • #623858

    #623858

    oklch(40.4% 0.075 336.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #644016, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #644016 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.