#643F1B

Closest named color: Mud Brown (#60460F). oklch(40.3% 0.072 62.4), rgb(100, 63, 27).

Aa

White text reads best on this color (9.25:1).

About this color

#643F1B is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.072 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.027 away. White text reads best on it, at 9.25:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.072)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.26:1
White text9.25:1

Values

HEX#643F1B
RGBrgb(100, 63, 27)
HSLhsl(30, 57%, 25%)
OKLCHoklch(40.3% 0.072 62.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #643F1B 9.25:1 AAA Lc -95.5 Preferred for body text
Black text on #643F1B 2.26:1 Fails Lc 12.8 Not readable
#643F1B text on white 9.25:1 AAA Lc 91.2 Preferred for body text
#643F1B text on black 2.26:1 Fails Lc -11.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200

    #E5D6CA

    oklch(88.5% 0.023 61.2)

  4. Step 300

    300

    #D5BBA5

    oklch(80.8% 0.042 62.4)

  5. Step 400

    400

    #BF9875

    oklch(70.7% 0.067 63.3)

  6. Step 500

    500

    #AF7E51

    oklch(63.2% 0.086 62.8)

  7. Step 600

    600

    #9A6635

    oklch(55.6% 0.093 62.2)

  8. Step 700

    700

    #835527

    oklch(49.1% 0.086 63.2)

  9. Step 800

    800 (this color)

    #643F1B

    oklch(40.3% 0.072 62.4)

  10. Step 900

    900

    #573B21

    oklch(37.8% 0.056 62.7)

  11. Step 950

    950

    #332214

    oklch(26.9% 0.035 60)

Export this scale for Tailwind in the Tailwind colors tool

#643F1B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4B42170.048
Deuteranopia (no green cones)#534B1B0.046
Tritanopia (no blue cones)#6D37370.053
Achromatopsia (no color)#4747470.072

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #643F1B

    #643F1B

    oklch(40.3% 0.072 62.4)

  • #204D6C

    #204D6C

    oklch(40.4% 0.072 241.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #643F1B

    #643F1B

    oklch(40.3% 0.072 62.4)

  • #6A392F

    #6A392F

    oklch(40.3% 0.072 32.5)

  • #564712

    #564712

    oklch(40.3% 0.072 92.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #643F1B

    #643F1B

    oklch(40.3% 0.072 62.4)

  • #00525F

    #00525F

    oklch(40.3% 0.07 212.9)

  • #3B4670

    #3B4670

    oklch(40.4% 0.072 271.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #643F1B

    #643F1B

    oklch(40.3% 0.072 62.4)

  • #00554C

    #00554C

    oklch(40.4% 0.072 182.7)

  • #503F69

    #503F69

    oklch(40.4% 0.072 301.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #643F1B

    #643F1B

    oklch(40.3% 0.072 62.4)

  • #275435

    #275435

    oklch(40.5% 0.072 152)

  • #204D6C

    #204D6C

    oklch(40.4% 0.072 241.7)

  • #5F395A

    #5F395A

    oklch(40.3% 0.073 331.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #643F1B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #643F1B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.