#624010

Closest named color: Mud Brown (#60460F). oklch(40.2% 0.077 70.8), rgb(98, 64, 16).

Aa

White text reads best on this color (9.29:1).

About this color

#624010 is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.077 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.018 away. White text reads best on it, at 9.29:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.077)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.26:1
White text9.29:1

Values

HEX#624010
RGBrgb(98, 64, 16)
HSLhsl(35, 72%, 22%)
OKLCHoklch(40.2% 0.077 70.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #624010 9.29:1 AAA Lc -95.6 Preferred for body text
Black text on #624010 2.26:1 Fails Lc 12.7 Not readable
#624010 text on white 9.29:1 AAA Lc 91.2 Preferred for body text
#624010 text on black 2.26:1 Fails Lc -11.1 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DE

    oklch(93.5% 0.017 70.5)

  3. Step 200

    200

    #E7D6C3

    oklch(88.5% 0.032 70.5)

  4. Step 300

    300

    #D9BB98

    oklch(80.9% 0.058 71.2)

  5. Step 400

    400

    #C5975E

    oklch(70.7% 0.092 71.4)

  6. Step 500

    500

    #B67C2B

    oklch(63.2% 0.118 71)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900 (this color)

    #624010

    oklch(40.2% 0.077 70.8)

  11. Step 950

    950

    #352208

    oklch(27% 0.048 71.4)

Export this scale for Tailwind in the Tailwind colors tool

#624010 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4C42080.043
Deuteranopia (no green cones)#544A110.038
Tritanopia (no blue cones)#6B38370.062
Achromatopsia (no color)#4747470.077

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #624010

    #624010

    oklch(40.2% 0.077 70.8)

  • #254A70

    #254A70

    oklch(40.1% 0.077 250.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #624010

    #624010

    oklch(40.2% 0.077 70.8)

  • #6B3926

    #6B3926

    oklch(40.3% 0.077 41.2)

  • #51490C

    #51490C

    oklch(40.2% 0.077 101.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #624010

    #624010

    oklch(40.2% 0.077 70.8)

  • #005164

    #005164

    oklch(40.3% 0.074 220.6)

  • #414371

    #414371

    oklch(40.3% 0.077 280.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #624010

    #624010

    oklch(40.2% 0.077 70.8)

  • #005451

    #005451

    oklch(40.3% 0.069 190.6)

  • #553B67

    #553B67

    oklch(40.1% 0.078 310.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #624010

    #624010

    oklch(40.2% 0.077 70.8)

  • #17553A

    #17553A

    oklch(40.2% 0.078 160.6)

  • #254A70

    #254A70

    oklch(40.1% 0.077 250.9)

  • #643655

    #643655

    oklch(40.2% 0.079 340.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #624010, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #624010 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.