#623D06

Closest named color: Mud Brown (#60460F). oklch(39.5% 0.082 69.6), rgb(98, 61, 6).

Aa

White text reads best on this color (9.59:1).

About this color

#623D06 is a dark, moderately saturated brown. In OKLCH its lightness is 39%, its chroma 0.082 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.024 away. White text reads best on it, at 9.59:1.

Hue familyBrowns
Lightnessdark (39%)
Chromamoderately saturated (0.082)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.18:1
White text9.59:1

Values

HEX#623D06
RGBrgb(98, 61, 6)
HSLhsl(36, 88%, 20%)
OKLCHoklch(39.5% 0.082 69.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #623D06 9.59:1 AAA Lc -96.2 Preferred for body text
Black text on #623D06 2.18:1 Fails Lc 12.0 Not readable
#623D06 text on white 9.59:1 AAA Lc 92.0 Preferred for body text
#623D06 text on black 2.18:1 Fails Lc -10.4 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F2E8DD

    oklch(93.6% 0.018 70.2)

  3. Step 200

    200

    #E8D6C1

    oklch(88.5% 0.035 71.6)

  4. Step 300

    300

    #DBBA96

    oklch(80.9% 0.061 69.2)

  5. Step 400

    400

    #C89559

    oklch(70.6% 0.099 69.6)

  6. Step 500

    500

    #B97A20

    oklch(63.1% 0.126 70.1)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875400

    oklch(49.2% 0.107 69.6)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900 (this color)

    #623D06

    oklch(39.5% 0.082 69.6)

  11. Step 950

    950

    #362105

    oklch(26.9% 0.052 70.1)

Export this scale for Tailwind in the Tailwind colors tool

#623D06 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4940000.049
Deuteranopia (no green cones)#5248080.042
Tritanopia (no blue cones)#6C34330.065
Achromatopsia (no color)#4545450.082

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #623D06

    #623D06

    oklch(39.5% 0.082 69.6)

  • #1F4970

    #1F4970

    oklch(39.6% 0.081 249.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #623D06

    #623D06

    oklch(39.5% 0.082 69.6)

  • #6B3522

    #6B3522

    oklch(39.5% 0.083 39.8)

  • #514700

    #514700

    oklch(39.6% 0.082 100.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #623D06

    #623D06

    oklch(39.5% 0.082 69.6)

  • #004F61

    #004F61

    oklch(39.5% 0.072 219.9)

  • #3E4071

    #3E4071

    oklch(39.4% 0.082 280.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #623D06

    #623D06

    oklch(39.5% 0.082 69.6)

  • #00524E

    #00524E

    oklch(39.6% 0.069 189.1)

  • #543967

    #543967

    oklch(39.6% 0.082 310.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #623D06

    #623D06

    oklch(39.5% 0.082 69.6)

  • #105336

    #105336

    oklch(39.4% 0.082 159.5)

  • #1F4970

    #1F4970

    oklch(39.6% 0.081 249.1)

  • #633354

    #633354

    oklch(39.5% 0.083 340.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #623D06, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #623D06 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.