#62370E

Closest named color: Mud Brown (#60460F). oklch(38.3% 0.081 59.2), rgb(98, 55, 14).

Aa

White text reads best on this color (10.13:1).

About this color

#62370E is a dark, moderately saturated brown. In OKLCH its lightness is 38%, its chroma 0.081 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.042 away. White text reads best on it, at 10.13:1.

Hue familyBrowns
Lightnessdark (38%)
Chromamoderately saturated (0.081)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.07:1
White text10.13:1

Values

HEX#62370E
RGBrgb(98, 55, 14)
HSLhsl(29, 75%, 22%)
OKLCHoklch(38.3% 0.081 59.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #62370E 10.13:1 AAA Lc -97.3 Preferred for body text
Black text on #62370E 2.07:1 Fails Lc 10.7 Not readable
#62370E text on white 10.13:1 AAA Lc 93.2 Preferred for body text
#62370E text on black 2.07:1 Fails Lc -9.3 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F3E7DF

    oklch(93.5% 0.017 56.2)

  3. Step 200

    200

    #EBD4C4

    oklch(88.5% 0.034 57.1)

  4. Step 300

    300

    #DFB89A

    oklch(80.9% 0.061 59.3)

  5. Step 400

    400

    #CE9261

    oklch(70.8% 0.097 59.5)

  6. Step 500

    500

    #C07532

    oklch(63.2% 0.124 59)

  7. Step 600

    600

    #AA5D00

    oklch(55.7% 0.131 59.4)

  8. Step 700

    700

    #8F4D00

    oklch(49% 0.116 59.2)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900 (this color)

    #62370E

    oklch(38.3% 0.081 59.2)

  11. Step 950

    950

    #39200A

    oklch(27.2% 0.051 59.2)

Export this scale for Tailwind in the Tailwind colors tool

#62370E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#443C080.060
Deuteranopia (no green cones)#4E450E0.054
Tritanopia (no blue cones)#6C2D2F0.058
Achromatopsia (no color)#4141410.081

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #62370E

    #62370E

    oklch(38.3% 0.081 59.2)

  • #0B4869

    #0B4869

    oklch(38.3% 0.08 239.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #62370E

    #62370E

    oklch(38.3% 0.081 59.2)

  • #673029

    #673029

    oklch(38.1% 0.081 28.8)

  • #544000

    #544000

    oklch(38.2% 0.078 88.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #62370E

    #62370E

    oklch(38.3% 0.081 59.2)

  • #004C56

    #004C56

    oklch(38.2% 0.066 209.8)

  • #32406E

    #32406E

    oklch(38.3% 0.081 269.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #62370E

    #62370E

    oklch(38.3% 0.081 59.2)

  • #004F44

    #004F44

    oklch(38.3% 0.07 179.3)

  • #493868

    #493868

    oklch(38.2% 0.081 298.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #62370E

    #62370E

    oklch(38.3% 0.081 59.2)

  • #1F4F2A

    #1F4F2A

    oklch(38.4% 0.081 148.8)

  • #0B4869

    #0B4869

    oklch(38.3% 0.08 239.1)

  • #5A3258

    #5A3258

    oklch(38.2% 0.081 328.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #62370E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #62370E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.