#614215

Closest named color: Mud Brown (#60460F). oklch(40.5% 0.073 72.7), rgb(97, 66, 21).

Aa

White text reads best on this color (9.13:1).

About this color

#614215 is a dark, moderately saturated brown. In OKLCH its lightness is 41%, its chroma 0.073 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.014 away. White text reads best on it, at 9.13:1.

Hue familyBrowns
Lightnessdark (41%)
Chromamoderately saturated (0.073)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.29:1
White text9.13:1

Values

HEX#614215
RGBrgb(97, 66, 21)
HSLhsl(36, 64%, 23%)
OKLCHoklch(40.5% 0.073 72.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #614215 9.13:1 AAA Lc -95.3 Preferred for body text
Black text on #614215 2.29:1 Fails Lc 13.1 Not readable
#614215 text on white 9.13:1 AAA Lc 90.9 Preferred for body text
#614215 text on black 2.29:1 Fails Lc -11.5 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200

    #E3D7C8

    oklch(88.5% 0.024 73.6)

  4. Step 300

    300

    #D2BDA3

    oklch(80.9% 0.043 73.1)

  5. Step 400

    400

    #BB9A71

    oklch(70.6% 0.068 72.4)

  6. Step 500

    500

    #AA814B

    oklch(63.1% 0.087 72.7)

  7. Step 600

    600

    #956A2C

    oklch(55.7% 0.095 73.3)

  8. Step 700

    700

    #7F581F

    oklch(49.1% 0.088 73)

  9. Step 800

    800 (this color)

    #614215

    oklch(40.5% 0.073 72.7)

  10. Step 900

    900

    #543C1D

    oklch(37.6% 0.057 71.6)

  11. Step 950

    950

    #312412

    oklch(27.1% 0.036 74.3)

Export this scale for Tailwind in the Tailwind colors tool

#614215 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4D440F0.039
Deuteranopia (no green cones)#544B160.034
Tritanopia (no blue cones)#6A3A390.061
Achromatopsia (no color)#4848480.073

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #614215

    #614215

    oklch(40.5% 0.073 72.7)

  • #2A4B70

    #2A4B70

    oklch(40.6% 0.074 252.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #614215

    #614215

    oklch(40.5% 0.073 72.7)

  • #6A3B28

    #6A3B28

    oklch(40.6% 0.073 42.4)

  • #514A14

    #514A14

    oklch(40.5% 0.073 101.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #614215

    #614215

    oklch(40.5% 0.073 72.7)

  • #055166

    #055166

    oklch(40.4% 0.074 223.5)

  • #43436F

    #43436F

    oklch(40.4% 0.073 282.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #614215

    #614215

    oklch(40.5% 0.073 72.7)

  • #005553

    #005553

    oklch(40.6% 0.07 192)

  • #573D65

    #573D65

    oklch(40.6% 0.072 313.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #614215

    #614215

    oklch(40.5% 0.073 72.7)

  • #1A553D

    #1A553D

    oklch(40.4% 0.073 162.7)

  • #2A4B70

    #2A4B70

    oklch(40.6% 0.074 252.5)

  • #643854

    #643854

    oklch(40.5% 0.074 342.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #614215, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #614215 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.