#614210

Closest named color: Mud Brown (#60460F). oklch(40.5% 0.076 74.5), rgb(97, 66, 16).

Aa

White text reads best on this color (9.15:1).

About this color

#614210 is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.076 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.012 away. White text reads best on it, at 9.15:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.29:1
White text9.15:1

Values

HEX#614210
RGBrgb(97, 66, 16)
HSLhsl(37, 72%, 22%)
OKLCHoklch(40.5% 0.076 74.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #614210 9.15:1 AAA Lc -95.3 Preferred for body text
Black text on #614210 2.29:1 Fails Lc 13.1 Not readable
#614210 text on white 9.15:1 AAA Lc 90.9 Preferred for body text
#614210 text on black 2.29:1 Fails Lc -11.4 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200

    #E3D7C8

    oklch(88.5% 0.024 73.6)

  4. Step 300

    300

    #D2BDA1

    oklch(80.9% 0.045 75)

  5. Step 400

    400

    #BB9A6E

    oklch(70.6% 0.071 74.2)

  6. Step 500

    500

    #AA8147

    oklch(63.1% 0.091 74.4)

  7. Step 600

    600

    #956A27

    oklch(55.6% 0.099 74.8)

  8. Step 700

    700

    #7F5819

    oklch(49.1% 0.092 74.7)

  9. Step 800

    800 (this color)

    #614210

    oklch(40.5% 0.076 74.5)

  10. Step 900

    900

    #543D1A

    oklch(37.8% 0.06 75.6)

  11. Step 950

    950

    #312410

    oklch(27% 0.038 76.8)

Export this scale for Tailwind in the Tailwind colors tool

#614210 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4D44080.039
Deuteranopia (no green cones)#544B120.034
Tritanopia (no blue cones)#6A3A380.063
Achromatopsia (no color)#4848480.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #614210

    #614210

    oklch(40.5% 0.076 74.5)

  • #2A4A71

    #2A4A71

    oklch(40.4% 0.076 254.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #614210

    #614210

    oklch(40.5% 0.076 74.5)

  • #6B3A24

    #6B3A24

    oklch(40.5% 0.077 44.2)

  • #504B10

    #504B10

    oklch(40.6% 0.077 104.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #614210

    #614210

    oklch(40.5% 0.076 74.5)

  • #005168

    #005168

    oklch(40.5% 0.077 225.1)

  • #454271

    #454271

    oklch(40.4% 0.078 285.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #614210

    #614210

    oklch(40.5% 0.076 74.5)

  • #005454

    #005454

    oklch(40.4% 0.069 194.8)

  • #583C65

    #583C65

    oklch(40.5% 0.075 314.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #614210

    #614210

    oklch(40.5% 0.076 74.5)

  • #14563E

    #14563E

    oklch(40.6% 0.077 164.2)

  • #2A4A71

    #2A4A71

    oklch(40.4% 0.076 254.3)

  • #663753

    #663753

    oklch(40.5% 0.077 344.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #614210, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #614210 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.