#61410E

Closest named color: Mud Brown (#60460F). oklch(40.2% 0.077 73.7), rgb(97, 65, 14).

Aa

White text reads best on this color (9.24:1).

About this color

#61410E is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.077 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.014 away. White text reads best on it, at 9.24:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.077)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.27:1
White text9.24:1

Values

HEX#61410E
RGBrgb(97, 65, 14)
HSLhsl(37, 75%, 22%)
OKLCHoklch(40.2% 0.077 73.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #61410E 9.24:1 AAA Lc -95.5 Preferred for body text
Black text on #61410E 2.27:1 Fails Lc 12.8 Not readable
#61410E text on white 9.24:1 AAA Lc 91.1 Preferred for body text
#61410E text on black 2.27:1 Fails Lc -11.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200

    #E3D7C7

    oklch(88.4% 0.025 75.3)

  4. Step 300

    300

    #D3BDA1

    oklch(81% 0.046 73.8)

  5. Step 400

    400

    #BC9A6E

    oklch(70.7% 0.072 73.4)

  6. Step 500

    500

    #AB8146

    oklch(63.2% 0.092 74.1)

  7. Step 600

    600

    #966925

    oklch(55.5% 0.101 73.7)

  8. Step 700

    700

    #805717

    oklch(49% 0.094 73.4)

  9. Step 800

    800 (this color)

    #61410E

    oklch(40.2% 0.077 73.7)

  10. Step 900

    900

    #553C1A

    oklch(37.7% 0.06 72.5)

  11. Step 950

    950

    #322310

    oklch(26.9% 0.038 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#61410E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4C43050.041
Deuteranopia (no green cones)#544A100.034
Tritanopia (no blue cones)#6A39370.063
Achromatopsia (no color)#4747470.078

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #61410E

    #61410E

    oklch(40.2% 0.077 73.7)

  • #284A71

    #284A71

    oklch(40.3% 0.077 253.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #61410E

    #61410E

    oklch(40.2% 0.077 73.7)

  • #6A3924

    #6A3924

    oklch(40.1% 0.077 43.3)

  • #504A0E

    #504A0E

    oklch(40.3% 0.077 103.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #61410E

    #61410E

    oklch(40.2% 0.077 73.7)

  • #005166

    #005166

    oklch(40.4% 0.075 222.9)

  • #434271

    #434271

    oklch(40.3% 0.078 283.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #61410E

    #61410E

    oklch(40.2% 0.077 73.7)

  • #005453

    #005453

    oklch(40.3% 0.069 193.4)

  • #573B66

    #573B66

    oklch(40.2% 0.078 313.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #61410E

    #61410E

    oklch(40.2% 0.077 73.7)

  • #12553D

    #12553D

    oklch(40.2% 0.077 164.2)

  • #284A71

    #284A71

    oklch(40.3% 0.077 253.1)

  • #653653

    #653653

    oklch(40.2% 0.078 343.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #61410E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #61410E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.