#614100

Closest named color: Mud Brown (#60460F). oklch(40.2% 0.084 77.1), rgb(97, 65, 0).

Aa

White text reads best on this color (9.27:1).

About this color

#614100 is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.084 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.014 away. White text reads best on it, at 9.27:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.084)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.26:1
White text9.27:1

Values

HEX#614100
RGBrgb(97, 65, 0)
HSLhsl(40, 100%, 19%)
OKLCHoklch(40.2% 0.084 77.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #614100 9.27:1 AAA Lc -95.5 Preferred for body text
Black text on #614100 2.26:1 Fails Lc 12.8 Not readable
#614100 text on white 9.27:1 AAA Lc 91.2 Preferred for body text
#614100 text on black 2.26:1 Fails Lc -11.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DD

    oklch(93.7% 0.018 78.2)

  3. Step 200

    200

    #E6D7C0

    oklch(88.5% 0.035 78.7)

  4. Step 300

    300

    #D8BC93

    oklch(80.9% 0.063 77.1)

  5. Step 400

    400

    #C49854

    oklch(70.7% 0.101 76.8)

  6. Step 500

    500

    #B47D0E

    oklch(63% 0.128 77)

  7. Step 600

    600

    #996900

    oklch(55.7% 0.116 77.3)

  8. Step 700

    700

    #815800

    oklch(49.2% 0.103 77.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900 (this color)

    #614100

    oklch(40.2% 0.084 77.1)

  11. Step 950

    950

    #352203

    oklch(26.9% 0.053 75.5)

Export this scale for Tailwind in the Tailwind colors tool

#614100 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4D42000.038
Deuteranopia (no green cones)#544A030.034
Tritanopia (no blue cones)#6B38360.072
Achromatopsia (no color)#4747470.084

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #614100

    #614100

    oklch(40.2% 0.084 77.1)

  • #294875

    #294875

    oklch(40.1% 0.085 257.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #614100

    #614100

    oklch(40.2% 0.084 77.1)

  • #6C381C

    #6C381C

    oklch(40.1% 0.084 47.2)

  • #4D4B04

    #4D4B04

    oklch(40.2% 0.084 107.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #614100

    #614100

    oklch(40.2% 0.084 77.1)

  • #005068

    #005068

    oklch(40.2% 0.077 226.4)

  • #464073

    #464073

    oklch(40.2% 0.084 287.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #614100

    #614100

    oklch(40.2% 0.084 77.1)

  • #005355

    #005355

    oklch(40.1% 0.068 197.6)

  • #5A3966

    #5A3966

    oklch(40.2% 0.083 316.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #614100

    #614100

    oklch(40.2% 0.084 77.1)

  • #00563F

    #00563F

    oklch(40.2% 0.082 167.3)

  • #294875

    #294875

    oklch(40.1% 0.085 257.7)

  • #683451

    #683451

    oklch(40.2% 0.084 346.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #614100, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #614100 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.