#603E02

Closest named color: Mud Brown (#60460F). oklch(39.4% 0.082 73.7), rgb(96, 62, 2).

Aa

White text reads best on this color (9.60:1).

About this color

#603E02 is a dark, moderately saturated brown. In OKLCH its lightness is 39%, its chroma 0.082 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.022 away. White text reads best on it, at 9.60:1.

Hue familyBrowns
Lightnessdark (39%)
Chromamoderately saturated (0.082)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.18:1
White text9.60:1

Values

HEX#603E02
RGBrgb(96, 62, 2)
HSLhsl(38, 96%, 19%)
OKLCHoklch(39.4% 0.082 73.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #603E02 9.60:1 AAA Lc -96.2 Preferred for body text
Black text on #603E02 2.18:1 Fails Lc 12.0 Not readable
#603E02 text on white 9.60:1 AAA Lc 92.0 Preferred for body text
#603E02 text on black 2.18:1 Fails Lc -10.4 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E8DD

    oklch(93.5% 0.018 73.1)

  3. Step 200

    200

    #E7D6C1

    oklch(88.4% 0.034 73.2)

  4. Step 300

    300

    #D9BB95

    oklch(80.9% 0.061 73.3)

  5. Step 400

    400

    #C69757

    oklch(70.7% 0.099 73.5)

  6. Step 500

    500

    #B67C1A

    oklch(63.1% 0.126 74)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900 (this color)

    #603E02

    oklch(39.4% 0.082 73.7)

  11. Step 950

    950

    #352204

    oklch(26.9% 0.052 74.7)

Export this scale for Tailwind in the Tailwind colors tool

#603E02 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4A40000.043
Deuteranopia (no green cones)#5248040.037
Tritanopia (no blue cones)#6A35340.069
Achromatopsia (no color)#4545450.082

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #603E02

    #603E02

    oklch(39.4% 0.082 73.7)

  • #244771

    #244771

    oklch(39.3% 0.082 254.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #603E02

    #603E02

    oklch(39.4% 0.082 73.7)

  • #6A361E

    #6A361E

    oklch(39.5% 0.082 44.4)

  • #4E4801

    #4E4801

    oklch(39.5% 0.083 104.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #603E02

    #603E02

    oklch(39.4% 0.082 73.7)

  • #004E63

    #004E63

    oklch(39.4% 0.074 223.7)

  • #413F70

    #413F70

    oklch(39.4% 0.082 283.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #603E02

    #603E02

    oklch(39.4% 0.082 73.7)

  • #005150

    #005150

    oklch(39.3% 0.067 193.3)

  • #563865

    #563865

    oklch(39.5% 0.082 313.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #603E02

    #603E02

    oklch(39.4% 0.082 73.7)

  • #04533A

    #04533A

    oklch(39.2% 0.081 164.4)

  • #244771

    #244771

    oklch(39.3% 0.082 254.2)

  • #643251

    #643251

    oklch(39.3% 0.083 343.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #603E02, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #603E02 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.