#5D4BAC

Closest named color: Iris (#6258C4). oklch(48.3% 0.149 288), rgb(93, 75, 172).

Aa

White text reads best on this color (6.84:1).

About this color

#5D4BAC is a medium-dark, vivid purple. In OKLCH its lightness is 48%, its chroma 0.149 and its hue 288°. Its hue sits on the cool side of the wheel. The nearest named color is Iris (#6258C4), ΔE 0.048 away. White text reads best on it, at 6.84:1.

Hue familyPurples
Lightnessmedium-dark (48%)
Chromavivid (0.149)
Temperaturecool
Nearest nameIris (#6258C4)
Black text3.06:1
White text6.84:1

Values

HEX#5D4BAC
RGBrgb(93, 75, 172)
HSLhsl(251, 39%, 48%)
OKLCHoklch(48.3% 0.149 288)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #5D4BAC 6.84:1 AA Lc -88.4 Fine for body text
Black text on #5D4BAC 3.06:1 AA large text Lc 20.7 Dividers and decoration only
#5D4BAC text on white 6.84:1 AA Lc 83.4 Fine for body text
#5D4BAC text on black 3.06:1 AA large text Lc -18.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F5F5FC

    oklch(97.2% 0.009 286.2)

  2. Step 100

    100

    #E9E8F7

    oklch(93.6% 0.02 289.1)

  3. Step 200

    200

    #D7D6F3

    oklch(88.6% 0.04 287.1)

  4. Step 300

    300

    #BEBAED

    oklch(80.9% 0.072 288.3)

  5. Step 400

    400

    #9D95E4

    oklch(70.8% 0.114 287.7)

  6. Step 500

    500

    #8778DC

    oklch(63.1% 0.147 288.3)

  7. Step 600

    600

    #715FCA

    oklch(55.6% 0.16 287.8)

  8. Step 700

    700 (this color)

    #5D4BAC

    oklch(48.3% 0.149 288)

  9. Step 800

    800

    #4E408D

    oklch(42.7% 0.123 288.4)

  10. Step 900

    900

    #403771

    oklch(37.7% 0.096 288)

  11. Step 950

    950

    #252142

    oklch(27% 0.06 287.2)

Export this scale for Tailwind in the Tailwind colors tool

#5D4BAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#125DAF0.084
Deuteranopia (no green cones)#1358AA0.083
Tritanopia (no blue cones)#4460740.123
Achromatopsia (no color)#5A5A5A0.150

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #5D4BAC

    #5D4BAC

    oklch(48.3% 0.149 288)

  • #646200

    #646200

    oklch(48.2% 0.104 108.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #5D4BAC

    #5D4BAC

    oklch(48.3% 0.149 288)

  • #1F5BB0

    #1F5BB0

    oklch(48.2% 0.149 258.1)

  • #803D94

    #803D94

    oklch(48.3% 0.149 317.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #5D4BAC

    #5D4BAC

    oklch(48.3% 0.149 288)

  • #7D5600

    #7D5600

    oklch(48.3% 0.101 78.2)

  • #2B7001

    #2B7001

    oklch(48.2% 0.148 138)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #5D4BAC

    #5D4BAC

    oklch(48.3% 0.149 288)

  • #974100

    #974100

    oklch(48.2% 0.132 47.8)

  • #007054

    #007054

    oklch(48.4% 0.098 168)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #5D4BAC

    #5D4BAC

    oklch(48.3% 0.149 288)

  • #A12F3D

    #A12F3D

    oklch(48.2% 0.149 17.9)

  • #646200

    #646200

    oklch(48.2% 0.104 108.4)

  • #006C6F

    #006C6F

    oklch(48.2% 0.082 198.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #5D4BAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #5D4BAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.