#5D4400

Closest named color: Mud Brown (#60460F). oklch(40.3% 0.083 84.7), rgb(93, 68, 0).

Aa

White text reads best on this color (9.16:1).

About this color

#5D4400 is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.083 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.012 away. White text reads best on it, at 9.16:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.083)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.29:1
White text9.16:1

Values

HEX#5D4400
RGBrgb(93, 68, 0)
HSLhsl(44, 100%, 18%)
OKLCHoklch(40.3% 0.083 84.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #5D4400 9.16:1 AAA Lc -95.3 Preferred for body text
Black text on #5D4400 2.29:1 Fails Lc 13.1 Not readable
#5D4400 text on white 9.16:1 AAA Lc 90.9 Preferred for body text
#5D4400 text on black 2.29:1 Fails Lc -11.4 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200

    #E1D8C6

    oklch(88.5% 0.026 84.6)

  4. Step 300

    300

    #CFBF9E

    oklch(80.9% 0.048 85.2)

  5. Step 400

    400

    #B79D68

    oklch(70.7% 0.077 84.4)

  6. Step 500

    500

    #A5843C

    oklch(63% 0.099 84.5)

  7. Step 600

    600

    #906D15

    oklch(55.5% 0.107 84.6)

  8. Step 700

    700

    #7B5B02

    oklch(49.1% 0.1 84.5)

  9. Step 800

    800 (this color)

    #5D4400

    oklch(40.3% 0.083 84.7)

  10. Step 900

    900

    #513E13

    oklch(37.5% 0.064 84.5)

  11. Step 950

    950

    #30250D

    oklch(27.1% 0.041 84.7)

Export this scale for Tailwind in the Tailwind colors tool

#5D4400 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4F44000.026
Deuteranopia (no green cones)#554B040.024
Tritanopia (no blue cones)#663C390.074
Achromatopsia (no color)#4848480.083

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #5D4400

    #5D4400

    oklch(40.3% 0.083 84.7)

  • #324775

    #324775

    oklch(40.4% 0.082 264.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #5D4400

    #5D4400

    oklch(40.3% 0.083 84.7)

  • #6A3B17

    #6A3B17

    oklch(40.3% 0.082 54.9)

  • #484D0E

    #484D0E

    oklch(40.3% 0.082 114.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #5D4400

    #5D4400

    oklch(40.3% 0.083 84.7)

  • #054F6E

    #054F6E

    oklch(40.3% 0.082 234.1)

  • #4C3F70

    #4C3F70

    oklch(40.4% 0.081 294.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #5D4400

    #5D4400

    oklch(40.3% 0.083 84.7)

  • #00535A

    #00535A

    oklch(40.3% 0.069 204.7)

  • #5E3861

    #5E3861

    oklch(40.3% 0.082 324.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #5D4400

    #5D4400

    oklch(40.3% 0.083 84.7)

  • #005646

    #005646

    oklch(40.4% 0.077 174.5)

  • #324775

    #324775

    oklch(40.4% 0.082 264.5)

  • #6A344B

    #6A344B

    oklch(40.3% 0.082 354.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #5D4400, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #5D4400 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.