#5D400D

Closest named color: Mud Brown (#60460F). oklch(39.5% 0.075 76.4), rgb(93, 64, 13).

Aa

White text reads best on this color (9.52:1).

About this color

#5D400D is a dark, moderately saturated brown. In OKLCH its lightness is 39%, its chroma 0.075 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.019 away. White text reads best on it, at 9.52:1.

Hue familyBrowns
Lightnessdark (39%)
Chromamoderately saturated (0.075)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.20:1
White text9.52:1

Values

HEX#5D400D
RGBrgb(93, 64, 13)
HSLhsl(38, 75%, 21%)
OKLCHoklch(39.5% 0.075 76.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #5D400D 9.52:1 AAA Lc -96.1 Preferred for body text
Black text on #5D400D 2.20:1 Fails Lc 12.1 Not readable
#5D400D text on white 9.52:1 AAA Lc 91.9 Preferred for body text
#5D400D text on black 2.20:1 Fails Lc -10.5 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200

    #E5D7C3

    oklch(88.5% 0.031 76.9)

  4. Step 300

    300

    #D6BC98

    oklch(80.8% 0.057 75.8)

  5. Step 400

    400

    #C1995E

    oklch(70.7% 0.09 76.2)

  6. Step 500

    500

    #B17F2A

    oklch(63.2% 0.116 76.5)

  7. Step 600

    600

    #996800

    oklch(55.5% 0.116 76.4)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900 (this color)

    #5D400D

    oklch(39.5% 0.075 76.4)

  11. Step 950

    950

    #342308

    oklch(27.1% 0.048 75.6)

Export this scale for Tailwind in the Tailwind colors tool

#5D400D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4B41040.036
Deuteranopia (no green cones)#52480F0.030
Tritanopia (no blue cones)#6638360.064
Achromatopsia (no color)#4545450.075

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #5D400D

    #5D400D

    oklch(39.5% 0.075 76.4)

  • #2A476E

    #2A476E

    oklch(39.5% 0.075 256.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #5D400D

    #5D400D

    oklch(39.5% 0.075 76.4)

  • #673821

    #673821

    oklch(39.5% 0.076 45.9)

  • #4B490F

    #4B490F

    oklch(39.5% 0.076 107.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #5D400D

    #5D400D

    oklch(39.5% 0.075 76.4)

  • #014E65

    #014E65

    oklch(39.5% 0.075 226)

  • #433F6D

    #433F6D

    oklch(39.4% 0.077 286.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #5D400D

    #5D400D

    oklch(39.5% 0.075 76.4)

  • #005152

    #005152

    oklch(39.4% 0.067 196.2)

  • #563961

    #563961

    oklch(39.5% 0.075 316.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #5D400D

    #5D400D

    oklch(39.5% 0.075 76.4)

  • #0E533D

    #0E533D

    oklch(39.5% 0.076 166.2)

  • #2A476E

    #2A476E

    oklch(39.5% 0.075 256.2)

  • #63354E

    #63354E

    oklch(39.6% 0.074 347.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #5D400D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #5D400D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.