#5D3A0B

Closest named color: Mud Brown (#60460F). oklch(38.2% 0.077 68.4), rgb(93, 58, 11).

Aa

White text reads best on this color (10.11:1).

About this color

#5D3A0B is a dark, moderately saturated brown. In OKLCH its lightness is 38%, its chroma 0.077 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.035 away. White text reads best on it, at 10.11:1.

Hue familyBrowns
Lightnessdark (38%)
Chromamoderately saturated (0.077)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.07:1
White text10.11:1

Values

HEX#5D3A0B
RGBrgb(93, 58, 11)
HSLhsl(34, 79%, 20%)
OKLCHoklch(38.2% 0.077 68.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #5D3A0B 10.11:1 AAA Lc -97.4 Preferred for body text
Black text on #5D3A0B 2.07:1 Fails Lc 10.7 Not readable
#5D3A0B text on white 10.11:1 AAA Lc 93.3 Preferred for body text
#5D3A0B text on black 2.07:1 Fails Lc -9.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F2E8DE

    oklch(93.6% 0.017 67.6)

  3. Step 200

    200

    #E8D6C3

    oklch(88.6% 0.032 68.9)

  4. Step 300

    300

    #DABA99

    oklch(80.8% 0.058 67.7)

  5. Step 400

    400

    #C69660

    oklch(70.7% 0.091 68.7)

  6. Step 500

    500

    #B77B2E

    oklch(63.1% 0.117 69)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704400

    oklch(42.8% 0.094 68.6)

  10. Step 900

    900 (this color)

    #5D3A0B

    oklch(38.2% 0.077 68.4)

  11. Step 950

    950

    #362209

    oklch(27.2% 0.048 69)

Export this scale for Tailwind in the Tailwind colors tool

#5D3A0B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#463D030.046
Deuteranopia (no green cones)#4E450C0.041
Tritanopia (no blue cones)#6631310.061
Achromatopsia (no color)#4242420.077

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #5D3A0B

    #5D3A0B

    oklch(38.2% 0.077 68.4)

  • #1D4569

    #1D4569

    oklch(38% 0.076 248.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #5D3A0B

    #5D3A0B

    oklch(38.2% 0.077 68.4)

  • #653323

    #653323

    oklch(38.2% 0.077 38.4)

  • #4D4304

    #4D4304

    oklch(38.2% 0.077 99.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #5D3A0B

    #5D3A0B

    oklch(38.2% 0.077 68.4)

  • #004B5B

    #004B5B

    oklch(38.1% 0.069 218.3)

  • #3A3E6B

    #3A3E6B

    oklch(38.2% 0.076 278.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #5D3A0B

    #5D3A0B

    oklch(38.2% 0.077 68.4)

  • #004E4A

    #004E4A

    oklch(38.2% 0.066 188.9)

  • #4E3762

    #4E3762

    oklch(38.2% 0.076 307.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #5D3A0B

    #5D3A0B

    oklch(38.2% 0.077 68.4)

  • #154F33

    #154F33

    oklch(38.2% 0.077 158.2)

  • #1D4569

    #1D4569

    oklch(38% 0.076 248.4)

  • #5D3251

    #5D3251

    oklch(38.3% 0.076 338.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #5D3A0B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #5D3A0B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.