#5B410E

Closest named color: Mud Brown (#60460F). oklch(39.5% 0.074 79.6), rgb(91, 65, 14).

Aa

White text reads best on this color (9.51:1).

About this color

#5B410E is a dark, moderately saturated brown. In OKLCH its lightness is 39%, its chroma 0.074 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.018 away. White text reads best on it, at 9.51:1.

Hue familyBrowns
Lightnessdark (39%)
Chromamoderately saturated (0.074)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.20:1
White text9.51:1

Values

HEX#5B410E
RGBrgb(91, 65, 14)
HSLhsl(40, 73%, 21%)
OKLCHoklch(39.5% 0.074 79.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #5B410E 9.51:1 AAA Lc -96.1 Preferred for body text
Black text on #5B410E 2.20:1 Fails Lc 12.1 Not readable
#5B410E text on white 9.51:1 AAA Lc 91.9 Preferred for body text
#5B410E text on black 2.20:1 Fails Lc -10.5 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200

    #E4D7C3

    oklch(88.4% 0.03 78.8)

  4. Step 300

    300

    #D4BD99

    oklch(80.9% 0.055 78.9)

  5. Step 400

    400

    #BE9A5F

    oklch(70.6% 0.088 79)

  6. Step 500

    500

    #AD812C

    oklch(63.1% 0.113 80.1)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900 (this color)

    #5B410E

    oklch(39.5% 0.074 79.6)

  11. Step 950

    950

    #322408

    oklch(27.1% 0.047 81.6)

Export this scale for Tailwind in the Tailwind colors tool

#5B410E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4B42060.032
Deuteranopia (no green cones)#5148100.026
Tritanopia (no blue cones)#643A370.063
Achromatopsia (no color)#4545450.074

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #5B410E

    #5B410E

    oklch(39.5% 0.074 79.6)

  • #2E466E

    #2E466E

    oklch(39.4% 0.074 260.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #5B410E

    #5B410E

    oklch(39.5% 0.074 79.6)

  • #66391F

    #66391F

    oklch(39.5% 0.075 49.3)

  • #494913

    #494913

    oklch(39.4% 0.073 109.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #5B410E

    #5B410E

    oklch(39.5% 0.074 79.6)

  • #0A4D66

    #0A4D66

    oklch(39.4% 0.074 229.8)

  • #463F6B

    #463F6B

    oklch(39.5% 0.073 289.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #5B410E

    #5B410E

    oklch(39.5% 0.074 79.6)

  • #005154

    #005154

    oklch(39.5% 0.067 199.1)

  • #57395F

    #57395F

    oklch(39.5% 0.073 319)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #5B410E

    #5B410E

    oklch(39.5% 0.074 79.6)

  • #0B5340

    #0B5340

    oklch(39.5% 0.074 169.7)

  • #2E466E

    #2E466E

    oklch(39.4% 0.074 260.2)

  • #63354C

    #63354C

    oklch(39.5% 0.073 349.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #5B410E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #5B410E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.