#5B3D0C

Closest named color: Mud Brown (#60460F). oklch(38.5% 0.074 74.3), rgb(91, 61, 12).

Aa

White text reads best on this color (9.91:1).

About this color

#5B3D0C is a dark, moderately saturated brown. In OKLCH its lightness is 39%, its chroma 0.074 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.029 away. White text reads best on it, at 9.91:1.

Hue familyBrowns
Lightnessdark (39%)
Chromamoderately saturated (0.074)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.11:1
White text9.91:1

Values

HEX#5B3D0C
RGBrgb(91, 61, 12)
HSLhsl(37, 77%, 20%)
OKLCHoklch(38.5% 0.074 74.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #5B3D0C 9.91:1 AAA Lc -97.0 Preferred for body text
Black text on #5B3D0C 2.11:1 Fails Lc 11.1 Not readable
#5B3D0C text on white 9.91:1 AAA Lc 92.8 Preferred for body text
#5B3D0C text on black 2.11:1 Fails Lc -9.6 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200

    #E6D7C3

    oklch(88.6% 0.032 75.2)

  4. Step 300

    300

    #D7BC99

    oklch(81% 0.056 74.1)

  5. Step 400

    400

    #C29860

    oklch(70.6% 0.089 73.5)

  6. Step 500

    500

    #B27E2E

    oklch(63.1% 0.114 74.2)

  7. Step 600

    600

    #9B6700

    oklch(55.5% 0.117 74.4)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900 (this color)

    #5B3D0C

    oklch(38.5% 0.074 74.3)

  11. Step 950

    950

    #342309

    oklch(27.1% 0.047 74.8)

Export this scale for Tailwind in the Tailwind colors tool

#5B3D0C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#483F040.038
Deuteranopia (no green cones)#4F460E0.033
Tritanopia (no blue cones)#6435340.063
Achromatopsia (no color)#4343430.074

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #5B3D0C

    #5B3D0C

    oklch(38.5% 0.074 74.3)

  • #26456B

    #26456B

    oklch(38.6% 0.075 254.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #5B3D0C

    #5B3D0C

    oklch(38.5% 0.074 74.3)

  • #643621

    #643621

    oklch(38.6% 0.074 44.5)

  • #4A450C

    #4A450C

    oklch(38.4% 0.074 104.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #5B3D0C

    #5B3D0C

    oklch(38.5% 0.074 74.3)

  • #004C60

    #004C60

    oklch(38.7% 0.072 223)

  • #3F3E6A

    #3F3E6A

    oklch(38.6% 0.074 283.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #5B3D0C

    #5B3D0C

    oklch(38.5% 0.074 74.3)

  • #004F4E

    #004F4E

    oklch(38.7% 0.066 193.3)

  • #52375F

    #52375F

    oklch(38.5% 0.074 314.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #5B3D0C

    #5B3D0C

    oklch(38.5% 0.074 74.3)

  • #105039

    #105039

    oklch(38.5% 0.074 164.1)

  • #26456B

    #26456B

    oklch(38.6% 0.075 254.5)

  • #5F334D

    #5F334D

    oklch(38.6% 0.073 344.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #5B3D0C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #5B3D0C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.