#594610

Closest named color: Mud Brown (#60460F). oklch(40.4% 0.074 88.4), rgb(89, 70, 16).

Aa

White text reads best on this color (9.09:1).

About this color

#594610 is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.074 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.013 away. White text reads best on it, at 9.09:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.074)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.30:1
White text9.09:1

Values

HEX#594610
RGBrgb(89, 70, 16)
HSLhsl(44, 70%, 21%)
OKLCHoklch(40.4% 0.074 88.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #594610 9.09:1 AAA Lc -95.2 Preferred for body text
Black text on #594610 2.30:1 Fails Lc 13.2 Not readable
#594610 text on white 9.09:1 AAA Lc 90.8 Preferred for body text
#594610 text on black 2.30:1 Fails Lc -11.5 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE1

    oklch(93.7% 0.012 91.5)

  3. Step 200

    200

    #DFD9C8

    oklch(88.5% 0.024 90.8)

  4. Step 300

    300

    #CCC0A2

    oklch(81% 0.043 88.8)

  5. Step 400

    400

    #B29F6F

    oklch(70.8% 0.068 88.9)

  6. Step 500

    500

    #9F8747

    oklch(63.2% 0.088 89.2)

  7. Step 600

    600

    #8A7027

    oklch(55.6% 0.096 88.9)

  8. Step 700

    700

    #755D19

    oklch(49% 0.089 88.4)

  9. Step 800

    800 (this color)

    #594610

    oklch(40.4% 0.074 88.4)

  10. Step 900

    900

    #4E401A

    oklch(37.7% 0.058 89.2)

  11. Step 950

    950

    #2E2510

    oklch(26.9% 0.037 86.7)

Export this scale for Tailwind in the Tailwind colors tool

#594610 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4F45070.021
Deuteranopia (no green cones)#544A130.014
Tritanopia (no blue cones)#613F3B0.066
Achromatopsia (no color)#4848480.074

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #594610

    #594610

    oklch(40.4% 0.074 88.4)

  • #384771

    #384771

    oklch(40.5% 0.074 268.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #594610

    #594610

    oklch(40.4% 0.074 88.4)

  • #663E1C

    #663E1C

    oklch(40.4% 0.074 58.7)

  • #454E1B

    #454E1B

    oklch(40.4% 0.074 118.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #594610

    #594610

    oklch(40.4% 0.074 88.4)

  • #1B4E6C

    #1B4E6C

    oklch(40.5% 0.074 238.4)

  • #4E3F6B

    #4E3F6B

    oklch(40.3% 0.074 298.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #594610

    #594610

    oklch(40.4% 0.074 88.4)

  • #00535C

    #00535C

    oklch(40.4% 0.069 207.4)

  • #5E3A5D

    #5E3A5D

    oklch(40.5% 0.073 327.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #594610

    #594610

    oklch(40.4% 0.074 88.4)

  • #015549

    #015549

    oklch(40.3% 0.073 178.9)

  • #384771

    #384771

    oklch(40.5% 0.074 268.1)

  • #683748

    #683748

    oklch(40.4% 0.073 358.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #594610, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #594610 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.