#593F06

Closest named color: Mud Brown (#60460F). oklch(38.7% 0.076 80.7), rgb(89, 63, 6).

Aa

White text reads best on this color (9.82:1).

About this color

#593F06 is a dark, moderately saturated brown. In OKLCH its lightness is 39%, its chroma 0.076 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.025 away. White text reads best on it, at 9.82:1.

Hue familyBrowns
Lightnessdark (39%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.13:1
White text9.82:1

Values

HEX#593F06
RGBrgb(89, 63, 6)
HSLhsl(41, 87%, 19%)
OKLCHoklch(38.7% 0.076 80.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #593F06 9.82:1 AAA Lc -96.8 Preferred for body text
Black text on #593F06 2.13:1 Fails Lc 11.3 Not readable
#593F06 text on white 9.82:1 AAA Lc 92.6 Preferred for body text
#593F06 text on black 2.13:1 Fails Lc -9.8 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200

    #E4D7C2

    oklch(88.4% 0.032 79.9)

  4. Step 300

    300

    #D4BD97

    oklch(80.8% 0.057 80.2)

  5. Step 400

    400

    #BE9B5C

    oklch(70.8% 0.091 81.1)

  6. Step 500

    500

    #AE8125

    oklch(63.2% 0.117 80.7)

  7. Step 600

    600

    #966B00

    oklch(55.7% 0.115 80.8)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900 (this color)

    #593F06

    oklch(38.7% 0.076 80.7)

  11. Step 950

    950

    #332406

    oklch(27.2% 0.049 81.2)

Export this scale for Tailwind in the Tailwind colors tool

#593F06 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4940000.031
Deuteranopia (no green cones)#4F46090.026
Tritanopia (no blue cones)#6237350.068
Achromatopsia (no color)#4343430.077

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #593F06

    #593F06

    oklch(38.7% 0.076 80.7)

  • #2C446D

    #2C446D

    oklch(38.8% 0.076 260.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #593F06

    #593F06

    oklch(38.7% 0.076 80.7)

  • #64371B

    #64371B

    oklch(38.7% 0.076 50.7)

  • #46480E

    #46480E

    oklch(38.8% 0.077 111.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #593F06

    #593F06

    oklch(38.7% 0.076 80.7)

  • #034B65

    #034B65

    oklch(38.7% 0.076 230.4)

  • #443C6A

    #443C6A

    oklch(38.6% 0.077 290.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #593F06

    #593F06

    oklch(38.7% 0.076 80.7)

  • #004E52

    #004E52

    oklch(38.6% 0.066 200.7)

  • #56365D

    #56365D

    oklch(38.7% 0.075 320.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #593F06

    #593F06

    oklch(38.7% 0.076 80.7)

  • #00513E

    #00513E

    oklch(38.7% 0.076 170.2)

  • #2C446D

    #2C446D

    oklch(38.8% 0.076 260.6)

  • #623249

    #623249

    oklch(38.7% 0.075 351.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #593F06, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #593F06 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.