#59360F

Closest named color: Mud Brown (#60460F). oklch(36.8% 0.072 64.4), rgb(89, 54, 15).

Aa

White text reads best on this color (10.71:1).

About this color

#59360F is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.072 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.050 away. White text reads best on it, at 10.71:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.072)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text1.95:1
White text10.71:1

Values

HEX#59360F
RGBrgb(89, 54, 15)
HSLhsl(32, 71%, 20%)
OKLCHoklch(36.8% 0.072 64.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #59360F 10.71:1 AAA Lc -98.6 Preferred for body text
Black text on #59360F 1.95:1 Fails Lc 9.3 Not readable
#59360F text on white 10.71:1 AAA Lc 94.6 Preferred for body text
#59360F text on black 1.95:1 Fails Lc -8.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DF

    oklch(93.6% 0.016 64.7)

  3. Step 200

    200

    #E8D6C5

    oklch(88.6% 0.03 65.8)

  4. Step 300

    300

    #DABA9D

    oklch(80.9% 0.054 64.1)

  5. Step 400

    400

    #C79566

    oklch(70.7% 0.087 63.9)

  6. Step 500

    500

    #B77A3A

    oklch(63.1% 0.11 64.6)

  7. Step 600

    600

    #A36210

    oklch(55.7% 0.12 64.4)

  8. Step 700

    700

    #8B5100

    oklch(49.2% 0.111 64.6)

  9. Step 800

    800

    #714207

    oklch(42.6% 0.092 64.2)

  10. Step 900

    900 (this color)

    #59360F

    oklch(36.8% 0.072 64.4)

  11. Step 950

    950

    #36210C

    oklch(27% 0.046 63.5)

Export this scale for Tailwind in the Tailwind colors tool

#59360F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4139090.048
Deuteranopia (no green cones)#4941100.043
Tritanopia (no blue cones)#622E2E0.054
Achromatopsia (no color)#3E3E3E0.072

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #59360F

    #59360F

    oklch(36.8% 0.072 64.4)

  • #184362

    #184362

    oklch(36.9% 0.071 243.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #59360F

    #59360F

    oklch(36.8% 0.072 64.4)

  • #5F3024

    #5F3024

    oklch(36.8% 0.072 35.3)

  • #4B3E05

    #4B3E05

    oklch(36.7% 0.072 94.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #59360F

    #59360F

    oklch(36.8% 0.072 64.4)

  • #004854

    #004854

    oklch(36.9% 0.065 213.4)

  • #343B65

    #343B65

    oklch(36.7% 0.073 275.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #59360F

    #59360F

    oklch(36.8% 0.072 64.4)

  • #004A43

    #004A43

    oklch(36.8% 0.065 184.1)

  • #48355E

    #48355E

    oklch(36.9% 0.072 304.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #59360F

    #59360F

    oklch(36.8% 0.072 64.4)

  • #1A4A2D

    #1A4A2D

    oklch(36.7% 0.072 154.1)

  • #184362

    #184362

    oklch(36.9% 0.071 243.4)

  • #56304E

    #56304E

    oklch(36.8% 0.071 335.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #59360F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #59360F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.