#57480F

Closest named color: Mud Brown (#60460F). oklch(40.6% 0.075 93.5), rgb(87, 72, 15).

Aa

White text reads best on this color (8.97:1).

About this color

#57480F is a dark, moderately saturated brown. In OKLCH its lightness is 41%, its chroma 0.075 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.017 away. White text reads best on it, at 8.97:1.

Hue familyBrowns
Lightnessdark (41%)
Chromamoderately saturated (0.075)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.33:1
White text8.97:1

Values

HEX#57480F
RGBrgb(87, 72, 15)
HSLhsl(48, 71%, 20%)
OKLCHoklch(40.6% 0.075 93.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #57480F 8.97:1 AAA Lc -94.9 Preferred for body text
Black text on #57480F 2.33:1 Fails Lc 13.5 Not readable
#57480F text on white 8.97:1 AAA Lc 90.5 Preferred for body text
#57480F text on black 2.33:1 Fails Lc -11.8 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200

    #DED9C7

    oklch(88.4% 0.025 94.1)

  4. Step 300

    300

    #CAC1A1

    oklch(81% 0.044 94.1)

  5. Step 400

    400

    #AFA06E

    oklch(70.7% 0.07 93.4)

  6. Step 500

    500

    #9C8846

    oklch(63.1% 0.089 92.8)

  7. Step 600

    600

    #877225

    oklch(55.7% 0.098 93.5)

  8. Step 700

    700

    #725F17

    oklch(49.1% 0.091 93.4)

  9. Step 800

    800 (this color)

    #57480F

    oklch(40.6% 0.075 93.5)

  10. Step 900

    900

    #4C411A

    oklch(37.8% 0.058 93.7)

  11. Step 950

    950

    #2C2610

    oklch(26.9% 0.037 94.5)

Export this scale for Tailwind in the Tailwind colors tool

#57480F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5147050.014
Deuteranopia (no green cones)#544B130.009
Tritanopia (no blue cones)#5F413D0.070
Achromatopsia (no color)#4949490.075

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #57480F

    #57480F

    oklch(40.6% 0.075 93.5)

  • #3C4672

    #3C4672

    oklch(40.6% 0.075 272.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #57480F

    #57480F

    oklch(40.6% 0.075 93.5)

  • #653F18

    #653F18

    oklch(40.4% 0.075 63.3)

  • #41501E

    #41501E

    oklch(40.6% 0.076 123.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #57480F

    #57480F

    oklch(40.6% 0.075 93.5)

  • #204D6F

    #204D6F

    oklch(40.6% 0.076 244.2)

  • #523F6A

    #523F6A

    oklch(40.7% 0.074 303.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #57480F

    #57480F

    oklch(40.6% 0.075 93.5)

  • #005360

    #005360

    oklch(40.6% 0.071 212.8)

  • #61395A

    #61395A

    oklch(40.5% 0.074 333.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #57480F

    #57480F

    oklch(40.6% 0.075 93.5)

  • #00564D

    #00564D

    oklch(40.7% 0.073 182.8)

  • #3C4672

    #3C4672

    oklch(40.6% 0.075 272.9)

  • #6A3745

    #6A3745

    oklch(40.6% 0.074 3.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #57480F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #57480F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.