#56480E

Closest named color: Mud Brown (#60460F). oklch(40.5% 0.076 94.7), rgb(86, 72, 14).

Aa

White text reads best on this color (9.01:1).

About this color

#56480E is a dark, moderately saturated brown. In OKLCH its lightness is 40%, its chroma 0.076 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.019 away. White text reads best on it, at 9.01:1.

Hue familyBrowns
Lightnessdark (40%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.32:1
White text9.01:1

Values

HEX#56480E
RGBrgb(86, 72, 14)
HSLhsl(48, 72%, 20%)
OKLCHoklch(40.5% 0.076 94.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #56480E 9.01:1 AAA Lc -95.0 Preferred for body text
Black text on #56480E 2.32:1 Fails Lc 13.4 Not readable
#56480E text on white 9.01:1 AAA Lc 90.6 Preferred for body text
#56480E text on black 2.32:1 Fails Lc -11.7 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200

    #DED9C7

    oklch(88.4% 0.025 94.1)

  4. Step 300

    300

    #C9C1A1

    oklch(80.9% 0.044 95.6)

  5. Step 400

    400

    #AEA06D

    oklch(70.6% 0.071 94.6)

  6. Step 500

    500

    #9B8945

    oklch(63.2% 0.091 94.8)

  7. Step 600

    600

    #867224

    oklch(55.6% 0.098 94.4)

  8. Step 700

    700

    #715F16

    oklch(49% 0.091 94.4)

  9. Step 800

    800 (this color)

    #56480E

    oklch(40.5% 0.076 94.7)

  10. Step 900

    900

    #4B4119

    oklch(37.6% 0.059 95.4)

  11. Step 950

    950

    #2C2610

    oklch(26.9% 0.037 94.5)

Export this scale for Tailwind in the Tailwind colors tool

#56480E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5146040.013
Deuteranopia (no green cones)#544B120.009
Tritanopia (no blue cones)#5E423D0.069
Achromatopsia (no color)#4949490.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #56480E

    #56480E

    oklch(40.5% 0.076 94.7)

  • #3D4572

    #3D4572

    oklch(40.5% 0.076 274.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #56480E

    #56480E

    oklch(40.5% 0.076 94.7)

  • #653F17

    #653F17

    oklch(40.4% 0.076 63.8)

  • #40501F

    #40501F

    oklch(40.5% 0.075 124.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #56480E

    #56480E

    oklch(40.5% 0.076 94.7)

  • #204D6F

    #204D6F

    oklch(40.6% 0.076 244.2)

  • #523E6A

    #523E6A

    oklch(40.5% 0.075 304.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #56480E

    #56480E

    oklch(40.5% 0.076 94.7)

  • #005261

    #005261

    oklch(40.4% 0.072 215.5)

  • #623859

    #623859

    oklch(40.4% 0.076 335.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #56480E

    #56480E

    oklch(40.5% 0.076 94.7)

  • #00554E

    #00554E

    oklch(40.4% 0.071 185.3)

  • #3D4572

    #3D4572

    oklch(40.5% 0.076 274.8)

  • #6A3644

    #6A3644

    oklch(40.4% 0.076 3.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #56480E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #56480E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.