#563C01

Closest named color: Mud Brown (#60460F). oklch(37.6% 0.077 80.8), rgb(86, 60, 1).

Aa

White text reads best on this color (10.28:1).

About this color

#563C01 is a dark, moderately saturated brown. In OKLCH its lightness is 38%, its chroma 0.077 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.036 away. White text reads best on it, at 10.28:1.

Hue familyBrowns
Lightnessdark (38%)
Chromamoderately saturated (0.077)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.04:1
White text10.28:1

Values

HEX#563C01
RGBrgb(86, 60, 1)
HSLhsl(42, 98%, 17%)
OKLCHoklch(37.6% 0.077 80.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #563C01 10.28:1 AAA Lc -97.7 Preferred for body text
Black text on #563C01 2.04:1 Fails Lc 10.3 Not readable
#563C01 text on white 10.28:1 AAA Lc 93.7 Preferred for body text
#563C01 text on black 2.04:1 Fails Lc -8.9 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200

    #E4D7C2

    oklch(88.4% 0.032 79.9)

  4. Step 300

    300

    #D4BD97

    oklch(80.8% 0.057 80.2)

  5. Step 400

    400

    #BE9B5B

    oklch(70.8% 0.092 81.4)

  6. Step 500

    500

    #AE8123

    oklch(63.2% 0.118 81)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900 (this color)

    #563C01

    oklch(37.6% 0.077 80.8)

  11. Step 950

    950

    #332406

    oklch(27.2% 0.049 81.2)

Export this scale for Tailwind in the Tailwind colors tool

#563C01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#463D000.031
Deuteranopia (no green cones)#4C43040.026
Tritanopia (no blue cones)#5F34320.068
Achromatopsia (no color)#4141410.077

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #563C01

    #563C01

    oklch(37.6% 0.077 80.8)

  • #29416A

    #29416A

    oklch(37.7% 0.077 260.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #563C01

    #563C01

    oklch(37.6% 0.077 80.8)

  • #613417

    #613417

    oklch(37.6% 0.077 51.1)

  • #434509

    #434509

    oklch(37.6% 0.077 111.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #563C01

    #563C01

    oklch(37.6% 0.077 80.8)

  • #004862

    #004862

    oklch(37.7% 0.076 230.8)

  • #423967

    #423967

    oklch(37.6% 0.077 291.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #563C01

    #563C01

    oklch(37.6% 0.077 80.8)

  • #004B4F

    #004B4F

    oklch(37.5% 0.064 200.9)

  • #54335A

    #54335A

    oklch(37.7% 0.076 321.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #563C01

    #563C01

    oklch(37.6% 0.077 80.8)

  • #004E3C

    #004E3C

    oklch(37.7% 0.074 170.6)

  • #29416A

    #29416A

    oklch(37.7% 0.077 260.5)

  • #5F2F46

    #5F2F46

    oklch(37.6% 0.076 351.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #563C01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #563C01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.