#56370A

Closest named color: Mud Brown (#60460F). oklch(36.5% 0.072 70.8), rgb(86, 55, 10).

Aa

White text reads best on this color (10.78:1).

About this color

#56370A is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.072 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.049 away. White text reads best on it, at 10.78:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.072)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text1.94:1
White text10.78:1

Values

HEX#56370A
RGBrgb(86, 55, 10)
HSLhsl(36, 79%, 19%)
OKLCHoklch(36.5% 0.072 70.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #56370A 10.78:1 AAA Lc -98.7 Preferred for body text
Black text on #56370A 1.94:1 Fails Lc 9.1 Not readable
#56370A text on white 10.78:1 AAA Lc 94.8 Preferred for body text
#56370A text on black 1.94:1 Fails Lc -7.8 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DF

    oklch(93.6% 0.016 67.6)

  3. Step 200

    200

    #E6D6C4

    oklch(88.4% 0.03 70.7)

  4. Step 300

    300

    #D7BB9B

    oklch(80.8% 0.054 70.7)

  5. Step 400

    400

    #C39763

    oklch(70.6% 0.087 70.3)

  6. Step 500

    500

    #B37D35

    oklch(63.1% 0.11 71)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900 (this color)

    #56370A

    oklch(36.5% 0.072 70.8)

  11. Step 950

    950

    #34220B

    oklch(26.9% 0.045 70.4)

Export this scale for Tailwind in the Tailwind colors tool

#56370A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4239030.041
Deuteranopia (no green cones)#49400B0.035
Tritanopia (no blue cones)#5F2F2E0.058
Achromatopsia (no color)#3D3D3D0.072

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #56370A

    #56370A

    oklch(36.5% 0.072 70.8)

  • #1E4063

    #1E4063

    oklch(36.4% 0.073 251.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #56370A

    #56370A

    oklch(36.5% 0.072 70.8)

  • #5E301F

    #5E301F

    oklch(36.5% 0.072 40.7)

  • #473F06

    #473F06

    oklch(36.5% 0.072 100.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #56370A

    #56370A

    oklch(36.5% 0.072 70.8)

  • #004657

    #004657

    oklch(36.5% 0.067 220.9)

  • #383963

    #383963

    oklch(36.4% 0.072 281.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #56370A

    #56370A

    oklch(36.5% 0.072 70.8)

  • #004946

    #004946

    oklch(36.6% 0.063 190.1)

  • #4A335A

    #4A335A

    oklch(36.5% 0.071 310.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #56370A

    #56370A

    oklch(36.5% 0.072 70.8)

  • #114A32

    #114A32

    oklch(36.6% 0.072 161)

  • #1E4063

    #1E4063

    oklch(36.4% 0.073 251.1)

  • #572E4A

    #572E4A

    oklch(36.4% 0.072 340.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #56370A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #56370A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.