#553501

Closest named color: Mud Brown (#60460F). oklch(35.9% 0.076 71.9), rgb(85, 53, 1).

Aa

White text reads best on this color (11.07:1).

About this color

#553501 is a dark, moderately saturated brown. In OKLCH its lightness is 36%, its chroma 0.076 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.055 away. White text reads best on it, at 11.07:1.

Hue familyBrowns
Lightnessdark (36%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text1.89:1
White text11.07:1

Values

HEX#553501
RGBrgb(85, 53, 1)
HSLhsl(37, 98%, 17%)
OKLCHoklch(35.9% 0.076 71.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #553501 11.07:1 AAA Lc -99.2 Preferred for body text
Black text on #553501 1.89:1 Fails Lc 8.5 Not readable
#553501 text on white 11.07:1 AAA Lc 95.4 Preferred for body text
#553501 text on black 1.89:1 Fails Lc -7.3 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DE

    oklch(93.5% 0.017 70.5)

  3. Step 200

    200

    #E7D6C3

    oklch(88.5% 0.032 70.5)

  4. Step 300

    300

    #D8BB99

    oklch(80.8% 0.057 71.3)

  5. Step 400

    400

    #C4975F

    oklch(70.6% 0.091 71.5)

  6. Step 500

    500

    #B57C2C

    oklch(63.1% 0.117 71.3)

  7. Step 600

    600

    #9E6600

    oklch(55.7% 0.119 71.9)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900 (this color)

    #553501

    oklch(35.9% 0.076 71.9)

  11. Step 950

    950

    #352208

    oklch(27% 0.048 71.4)

Export this scale for Tailwind in the Tailwind colors tool

#553501 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4037000.042
Deuteranopia (no green cones)#483F020.037
Tritanopia (no blue cones)#5E2D2C0.062
Achromatopsia (no color)#3C3C3C0.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #553501

    #553501

    oklch(35.9% 0.076 71.9)

  • #1B3E63

    #1B3E63

    oklch(35.8% 0.076 251.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #553501

    #553501

    oklch(35.9% 0.076 71.9)

  • #5D2E1A

    #5D2E1A

    oklch(35.9% 0.075 42.9)

  • #453E00

    #453E00

    oklch(36% 0.075 102.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #553501

    #553501

    oklch(35.9% 0.076 71.9)

  • #004456

    #004456

    oklch(35.9% 0.067 222.7)

  • #373763

    #373763

    oklch(35.9% 0.075 281.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #553501

    #553501

    oklch(35.9% 0.076 71.9)

  • #004745

    #004745

    oklch(35.9% 0.062 191.6)

  • #4A305A

    #4A305A

    oklch(35.9% 0.077 311.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #553501

    #553501

    oklch(35.9% 0.076 71.9)

  • #054930

    #054930

    oklch(35.9% 0.077 161.6)

  • #1B3E63

    #1B3E63

    oklch(35.8% 0.076 251.9)

  • #572B48

    #572B48

    oklch(35.8% 0.076 341.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #553501, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #553501 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.