#533A06

Closest named color: Mud Brown (#60460F). oklch(36.8% 0.072 79.7), rgb(83, 58, 6).

Aa

White text reads best on this color (10.62:1).

About this color

#533A06 is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.072 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.045 away. White text reads best on it, at 10.62:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.072)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text1.97:1
White text10.62:1

Values

HEX#533A06
RGBrgb(83, 58, 6)
HSLhsl(41, 87%, 17%)
OKLCHoklch(36.8% 0.072 79.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #533A06 10.62:1 AAA Lc -98.4 Preferred for body text
Black text on #533A06 1.97:1 Fails Lc 9.4 Not readable
#533A06 text on white 10.62:1 AAA Lc 94.5 Preferred for body text
#533A06 text on black 1.97:1 Fails Lc -8.1 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200

    #E4D7C3

    oklch(88.4% 0.03 78.8)

  4. Step 300

    300

    #D3BD9A

    oklch(80.8% 0.053 79.3)

  5. Step 400

    400

    #BD9B60

    oklch(70.7% 0.087 80.4)

  6. Step 500

    500

    #AD812F

    oklch(63.1% 0.111 79.5)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900 (this color)

    #533A06

    oklch(36.8% 0.072 79.7)

  11. Step 950

    950

    #322409

    oklch(27.1% 0.046 80.9)

Export this scale for Tailwind in the Tailwind colors tool

#533A06 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#443B000.030
Deuteranopia (no green cones)#4A41080.026
Tritanopia (no blue cones)#5B33310.063
Achromatopsia (no color)#3E3E3E0.072

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #533A06

    #533A06

    oklch(36.8% 0.072 79.7)

  • #283F65

    #283F65

    oklch(36.8% 0.072 260)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #533A06

    #533A06

    oklch(36.8% 0.072 79.7)

  • #5D3219

    #5D3219

    oklch(36.7% 0.073 49.2)

  • #42420C

    #42420C

    oklch(36.8% 0.072 109.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #533A06

    #533A06

    oklch(36.8% 0.072 79.7)

  • #02465E

    #02465E

    oklch(36.9% 0.072 229.7)

  • #3F3862

    #3F3862

    oklch(36.8% 0.071 290.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #533A06

    #533A06

    oklch(36.8% 0.072 79.7)

  • #00494C

    #00494C

    oklch(36.8% 0.063 199.5)

  • #503257

    #503257

    oklch(36.9% 0.072 319.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #533A06

    #533A06

    oklch(36.8% 0.072 79.7)

  • #014B39

    #014B39

    oklch(36.7% 0.072 169.9)

  • #283F65

    #283F65

    oklch(36.8% 0.072 260)

  • #5B2E45

    #5B2E45

    oklch(36.8% 0.073 349.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #533A06, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #533A06 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.