#533A01

Closest named color: Mud Brown (#60460F). oklch(36.7% 0.075 81.1), rgb(83, 58, 1).

Aa

White text reads best on this color (10.64:1).

About this color

#533A01 is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.075 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.045 away. White text reads best on it, at 10.64:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.075)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text1.97:1
White text10.64:1

Values

HEX#533A01
RGBrgb(83, 58, 1)
HSLhsl(42, 98%, 16%)
OKLCHoklch(36.7% 0.075 81.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #533A01 10.64:1 AAA Lc -98.4 Preferred for body text
Black text on #533A01 1.97:1 Fails Lc 9.4 Not readable
#533A01 text on white 10.64:1 AAA Lc 94.5 Preferred for body text
#533A01 text on black 1.97:1 Fails Lc -8.1 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200

    #E4D7C2

    oklch(88.4% 0.032 79.9)

  4. Step 300

    300

    #D3BD98

    oklch(80.8% 0.056 80.6)

  5. Step 400

    400

    #BD9B5D

    oklch(70.7% 0.09 81.5)

  6. Step 500

    500

    #AD8128

    oklch(63.1% 0.115 80.8)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900 (this color)

    #533A01

    oklch(36.7% 0.075 81.1)

  11. Step 950

    950

    #322407

    oklch(27.1% 0.048 82.3)

Export this scale for Tailwind in the Tailwind colors tool

#533A01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#443B000.029
Deuteranopia (no green cones)#4A41040.025
Tritanopia (no blue cones)#5B33300.065
Achromatopsia (no color)#3E3E3E0.075

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #533A01

    #533A01

    oklch(36.7% 0.075 81.1)

  • #283E66

    #283E66

    oklch(36.6% 0.075 261.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #533A01

    #533A01

    oklch(36.7% 0.075 81.1)

  • #5E3216

    #5E3216

    oklch(36.8% 0.075 50.8)

  • #414208

    #414208

    oklch(36.6% 0.075 110.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #533A01

    #533A01

    oklch(36.7% 0.075 81.1)

  • #00455F

    #00455F

    oklch(36.7% 0.075 231.7)

  • #403763

    #403763

    oklch(36.8% 0.075 291.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #533A01

    #533A01

    oklch(36.7% 0.075 81.1)

  • #00494D

    #00494D

    oklch(36.9% 0.063 201.1)

  • #513157

    #513157

    oklch(36.8% 0.075 321.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #533A01

    #533A01

    oklch(36.7% 0.075 81.1)

  • #004B3A

    #004B3A

    oklch(36.8% 0.072 171.1)

  • #283E66

    #283E66

    oklch(36.6% 0.075 261.6)

  • #5C2D44

    #5C2D44

    oklch(36.7% 0.075 350.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #533A01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #533A01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.