#523B08

Closest named color: Mud Brown (#60460F). oklch(36.9% 0.071 81.8), rgb(82, 59, 8).

Aa

White text reads best on this color (10.56:1).

About this color

#523B08 is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.071 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.044 away. White text reads best on it, at 10.56:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.071)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text1.98:1
White text10.56:1

Values

HEX#523B08
RGBrgb(82, 59, 8)
HSLhsl(41, 82%, 18%)
OKLCHoklch(36.9% 0.071 81.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #523B08 10.56:1 AAA Lc -98.3 Preferred for body text
Black text on #523B08 1.98:1 Fails Lc 9.6 Not readable
#523B08 text on white 10.56:1 AAA Lc 94.3 Preferred for body text
#523B08 text on black 1.98:1 Fails Lc -8.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DF

    oklch(93.6% 0.015 80.7)

  3. Step 200

    200

    #E3D8C4

    oklch(88.6% 0.029 82.6)

  4. Step 300

    300

    #D2BE9A

    oklch(80.9% 0.053 82.2)

  5. Step 400

    400

    #BB9C61

    oklch(70.8% 0.085 82.7)

  6. Step 500

    500

    #AA8231

    oklch(63% 0.109 81.8)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900 (this color)

    #523B08

    oklch(36.9% 0.071 81.8)

  11. Step 950

    950

    #312409

    oklch(26.9% 0.045 82.8)

Export this scale for Tailwind in the Tailwind colors tool

#523B08 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#443B000.029
Deuteranopia (no green cones)#4A410B0.022
Tritanopia (no blue cones)#5A34320.063
Achromatopsia (no color)#3F3F3F0.071

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #523B08

    #523B08

    oklch(36.9% 0.071 81.8)

  • #2A3F65

    #2A3F65

    oklch(36.9% 0.071 261.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #523B08

    #523B08

    oklch(36.9% 0.071 81.8)

  • #5C3319

    #5C3319

    oklch(36.7% 0.071 51.3)

  • #41430F

    #41430F

    oklch(37% 0.071 111.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #523B08

    #523B08

    oklch(36.9% 0.071 81.8)

  • #08455E

    #08455E

    oklch(36.8% 0.071 232.2)

  • #403862

    #403862

    oklch(36.9% 0.071 291.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #523B08

    #523B08

    oklch(36.9% 0.071 81.8)

  • #00494D

    #00494D

    oklch(36.9% 0.063 201.1)

  • #513256

    #513256

    oklch(36.9% 0.072 321.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #523B08

    #523B08

    oklch(36.9% 0.071 81.8)

  • #024B3B

    #024B3B

    oklch(36.8% 0.07 172.1)

  • #2A3F65

    #2A3F65

    oklch(36.9% 0.071 261.6)

  • #5B2F43

    #5B2F43

    oklch(36.9% 0.069 352.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #523B08, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #523B08 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.