#522D01

Closest named color: Dark Olive (#373E02). oklch(33.7% 0.076 63.3), rgb(82, 45, 1).

Aa

White text reads best on this color (12.10:1).

About this color

#522D01 is a dark, moderately saturated brown. In OKLCH its lightness is 34%, its chroma 0.076 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Dark Olive (#373E02), ΔE 0.070 away. White text reads best on it, at 12.10:1.

Hue familyBrowns
Lightnessdark (34%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameDark Olive (#373E02)
Black text1.73:1
White text12.10:1

Values

HEX#522D01
RGBrgb(82, 45, 1)
HSLhsl(33, 98%, 16%)
OKLCHoklch(33.7% 0.076 63.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #522D01 12.10:1 AAA Lc -100.9 Preferred for body text
Black text on #522D01 1.73:1 Fails Lc 0.0 Not readable
#522D01 text on white 12.10:1 AAA Lc 97.3 Preferred for body text
#522D01 text on black 1.73:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DF

    oklch(93.6% 0.016 64.7)

  3. Step 200

    200

    #E9D5C4

    oklch(88.5% 0.032 62.8)

  4. Step 300

    300

    #DCB99B

    oklch(80.9% 0.057 62.5)

  5. Step 400

    400

    #C99463

    oklch(70.7% 0.091 63.2)

  6. Step 500

    500

    #BA7835

    oklch(63% 0.116 63.1)

  7. Step 600

    600

    #A66000

    oklch(55.7% 0.127 63.3)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900 (this color)

    #522D01

    oklch(33.7% 0.076 63.3)

  11. Step 950

    950

    #37210B

    oklch(27.1% 0.048 63.2)

Export this scale for Tailwind in the Tailwind colors tool

#522D01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3931000.051
Deuteranopia (no green cones)#4139010.047
Tritanopia (no blue cones)#5B24250.057
Achromatopsia (no color)#3636360.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #522D01

    #522D01

    oklch(33.7% 0.076 63.3)

  • #083B5B

    #083B5B

    oklch(33.8% 0.075 242.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #522D01

    #522D01

    oklch(33.7% 0.076 63.3)

  • #58261C

    #58261C

    oklch(33.7% 0.077 32.8)

  • #433600

    #433600

    oklch(33.7% 0.069 93.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #522D01

    #522D01

    oklch(33.7% 0.076 63.3)

  • #003F49

    #003F49

    oklch(33.8% 0.059 212.2)

  • #2B335E

    #2B335E

    oklch(33.7% 0.076 273.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #522D01

    #522D01

    oklch(33.7% 0.076 63.3)

  • #00413A

    #00413A

    oklch(33.7% 0.06 183)

  • #3F2C57

    #3F2C57

    oklch(33.6% 0.076 302.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #522D01

    #522D01

    oklch(33.7% 0.076 63.3)

  • #0E4224

    #0E4224

    oklch(33.7% 0.075 153.5)

  • #083B5B

    #083B5B

    oklch(33.8% 0.075 242.7)

  • #4E2748

    #4E2748

    oklch(33.8% 0.076 333.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #522D01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #522D01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.