#513E06

Closest named color: Mud Brown (#60460F). oklch(37.4% 0.073 87.9), rgb(81, 62, 6).

Aa

White text reads best on this color (10.28:1).

About this color

#513E06 is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.073 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.039 away. White text reads best on it, at 10.28:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.073)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.04:1
White text10.28:1

Values

HEX#513E06
RGBrgb(81, 62, 6)
HSLhsl(45, 86%, 17%)
OKLCHoklch(37.4% 0.073 87.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #513E06 10.28:1 AAA Lc -97.8 Preferred for body text
Black text on #513E06 2.04:1 Fails Lc 10.2 Not readable
#513E06 text on white 10.28:1 AAA Lc 93.7 Preferred for body text
#513E06 text on black 2.04:1 Fails Lc -8.8 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEE9DE

    oklch(93.5% 0.016 86.4)

  3. Step 200

    200

    #E1D8C3

    oklch(88.4% 0.03 87.6)

  4. Step 300

    300

    #CFBF99

    oklch(80.8% 0.054 87.9)

  5. Step 400

    400

    #B79E5F

    oklch(70.7% 0.087 88.5)

  6. Step 500

    500

    #A6852C

    oklch(63.2% 0.112 87.8)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785C00

    oklch(49% 0.1 87.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900 (this color)

    #513E06

    oklch(37.4% 0.073 87.9)

  11. Step 950

    950

    #302508

    oklch(27.1% 0.046 87.8)

Export this scale for Tailwind in the Tailwind colors tool

#513E06 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#473E000.020
Deuteranopia (no green cones)#4B43090.018
Tritanopia (no blue cones)#5937340.067
Achromatopsia (no color)#4141410.073

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #513E06

    #513E06

    oklch(37.4% 0.073 87.9)

  • #303F68

    #303F68

    oklch(37.5% 0.073 267.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #513E06

    #513E06

    oklch(37.4% 0.073 87.9)

  • #5D3615

    #5D3615

    oklch(37.4% 0.072 57.9)

  • #3E4613

    #3E4613

    oklch(37.5% 0.073 117.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #513E06

    #513E06

    oklch(37.4% 0.073 87.9)

  • #114663

    #114663

    oklch(37.5% 0.073 237.8)

  • #463862

    #463862

    oklch(37.5% 0.072 298.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #513E06

    #513E06

    oklch(37.4% 0.073 87.9)

  • #004A53

    #004A53

    oklch(37.4% 0.064 208.7)

  • #553254

    #553254

    oklch(37.4% 0.072 327.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #513E06

    #513E06

    oklch(37.4% 0.073 87.9)

  • #004D41

    #004D41

    oklch(37.6% 0.069 177.7)

  • #303F68

    #303F68

    oklch(37.5% 0.073 267.6)

  • #5F2F41

    #5F2F41

    oklch(37.4% 0.073 357.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #513E06, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #513E06 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.