#513E02

Closest named color: Mud Brown (#60460F). oklch(37.4% 0.075 88.7), rgb(81, 62, 2).

Aa

White text reads best on this color (10.29:1).

About this color

#513E02 is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.075 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.039 away. White text reads best on it, at 10.29:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.075)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.03:1
White text10.29:1

Values

HEX#513E02
RGBrgb(81, 62, 2)
HSLhsl(46, 95%, 16%)
OKLCHoklch(37.4% 0.075 88.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #513E02 10.29:1 AAA Lc -97.8 Preferred for body text
Black text on #513E02 2.03:1 Fails Lc 10.2 Not readable
#513E02 text on white 10.29:1 AAA Lc 93.7 Preferred for body text
#513E02 text on black 2.03:1 Fails Lc -8.8 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEEADE

    oklch(93.7% 0.017 91.6)

  3. Step 200

    200

    #E1D9C2

    oklch(88.6% 0.032 91)

  4. Step 300

    300

    #CFBF97

    oklch(80.8% 0.057 88.8)

  5. Step 400

    400

    #B79E5C

    oklch(70.7% 0.09 89.3)

  6. Step 500

    500

    #A68526

    oklch(63.1% 0.115 88.6)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900 (this color)

    #513E02

    oklch(37.4% 0.075 88.7)

  11. Step 950

    950

    #302507

    oklch(27% 0.047 88.4)

Export this scale for Tailwind in the Tailwind colors tool

#513E02 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#473D000.020
Deuteranopia (no green cones)#4C43060.016
Tritanopia (no blue cones)#5937340.069
Achromatopsia (no color)#4040400.075

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #513E02

    #513E02

    oklch(37.4% 0.075 88.7)

  • #303E69

    #303E69

    oklch(37.3% 0.076 268.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #513E02

    #513E02

    oklch(37.4% 0.075 88.7)

  • #5E3612

    #5E3612

    oklch(37.5% 0.075 58.9)

  • #3D4611

    #3D4611

    oklch(37.4% 0.075 118.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #513E02

    #513E02

    oklch(37.4% 0.075 88.7)

  • #0F4664

    #0F4664

    oklch(37.5% 0.075 238.2)

  • #463763

    #463763

    oklch(37.4% 0.075 298.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #513E02

    #513E02

    oklch(37.4% 0.075 88.7)

  • #004A53

    #004A53

    oklch(37.4% 0.064 208.7)

  • #563154

    #563154

    oklch(37.3% 0.075 328.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #513E02

    #513E02

    oklch(37.4% 0.075 88.7)

  • #004C41

    #004C41

    oklch(37.3% 0.068 178.8)

  • #303E69

    #303E69

    oklch(37.3% 0.076 268.9)

  • #602E40

    #602E40

    oklch(37.4% 0.076 358.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #513E02, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #513E02 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.