#513D07

Closest named color: Mud Brown (#60460F). oklch(37.2% 0.072 86.2), rgb(81, 61, 7).

Aa

White text reads best on this color (10.39:1).

About this color

#513D07 is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.072 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.041 away. White text reads best on it, at 10.39:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.072)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.02:1
White text10.39:1

Values

HEX#513D07
RGBrgb(81, 61, 7)
HSLhsl(44, 84%, 17%)
OKLCHoklch(37.2% 0.072 86.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #513D07 10.39:1 AAA Lc -98.0 Preferred for body text
Black text on #513D07 2.02:1 Fails Lc 9.9 Not readable
#513D07 text on white 10.39:1 AAA Lc 94.0 Preferred for body text
#513D07 text on black 2.02:1 Fails Lc -8.6 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEE9DE

    oklch(93.5% 0.016 86.4)

  3. Step 200

    200

    #E2D8C3

    oklch(88.5% 0.03 85.6)

  4. Step 300

    300

    #D0BF99

    oklch(80.9% 0.054 86.7)

  5. Step 400

    400

    #B89D60

    oklch(70.6% 0.086 86.4)

  6. Step 500

    500

    #A7842E

    oklch(63.1% 0.11 86)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900 (this color)

    #513D07

    oklch(37.2% 0.072 86.2)

  11. Step 950

    950

    #302509

    oklch(27.1% 0.045 87.3)

Export this scale for Tailwind in the Tailwind colors tool

#513D07 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#463D000.022
Deuteranopia (no green cones)#4B420A0.018
Tritanopia (no blue cones)#5936330.065
Achromatopsia (no color)#4040400.072

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #513D07

    #513D07

    oklch(37.2% 0.072 86.2)

  • #2E3F66

    #2E3F66

    oklch(37.3% 0.071 265.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #513D07

    #513D07

    oklch(37.2% 0.072 86.2)

  • #5D3516

    #5D3516

    oklch(37.2% 0.072 55.7)

  • #3E4512

    #3E4512

    oklch(37.2% 0.072 116.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #513D07

    #513D07

    oklch(37.2% 0.072 86.2)

  • #0F4561

    #0F4561

    oklch(37.1% 0.072 236.8)

  • #443862

    #443862

    oklch(37.3% 0.071 295.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #513D07

    #513D07

    oklch(37.2% 0.072 86.2)

  • #004A51

    #004A51

    oklch(37.3% 0.064 205.6)

  • #543254

    #543254

    oklch(37.2% 0.071 326.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #513D07

    #513D07

    oklch(37.2% 0.072 86.2)

  • #004C3F

    #004C3F

    oklch(37.2% 0.069 176.2)

  • #2E3F66

    #2E3F66

    oklch(37.3% 0.071 265.3)

  • #5E2F41

    #5E2F41

    oklch(37.3% 0.072 356.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #513D07, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #513D07 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.