#503F00

Closest named color: Mud Brown (#60460F). oklch(37.5% 0.077 91.5), rgb(80, 63, 0).

Aa

White text reads best on this color (10.23:1).

About this color

#503F00 is a dark, moderately saturated brown. In OKLCH its lightness is 38%, its chroma 0.077 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.039 away. White text reads best on it, at 10.23:1.

Hue familyBrowns
Lightnessdark (38%)
Chromamoderately saturated (0.077)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.05:1
White text10.23:1

Values

HEX#503F00
RGBrgb(80, 63, 0)
HSLhsl(47, 100%, 16%)
OKLCHoklch(37.5% 0.077 91.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #503F00 10.23:1 AAA Lc -97.7 Preferred for body text
Black text on #503F00 2.05:1 Fails Lc 10.3 Not readable
#503F00 text on white 10.23:1 AAA Lc 93.6 Preferred for body text
#503F00 text on black 2.05:1 Fails Lc -8.9 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEEADE

    oklch(93.7% 0.017 91.6)

  3. Step 200

    200

    #E1D9C2

    oklch(88.6% 0.032 91)

  4. Step 300

    300

    #CEC097

    oklch(80.9% 0.057 91.4)

  5. Step 400

    400

    #B69F5B

    oklch(70.8% 0.092 91.3)

  6. Step 500

    500

    #A48622

    oklch(63.1% 0.118 91.1)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614D00

    oklch(42.9% 0.088 91.6)

  10. Step 900

    900 (this color)

    #503F00

    oklch(37.5% 0.077 91.5)

  11. Step 950

    950

    #2F2506

    oklch(26.9% 0.048 90.8)

Export this scale for Tailwind in the Tailwind colors tool

#503F00 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#483E000.016
Deuteranopia (no green cones)#4C43040.013
Tritanopia (no blue cones)#5838340.070
Achromatopsia (no color)#4141410.077

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #503F00

    #503F00

    oklch(37.5% 0.077 91.5)

  • #333E6A

    #333E6A

    oklch(37.6% 0.077 271.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #503F00

    #503F00

    oklch(37.5% 0.077 91.5)

  • #5E360E

    #5E360E

    oklch(37.5% 0.077 60.8)

  • #3B4712

    #3B4712

    oklch(37.5% 0.077 121.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #503F00

    #503F00

    oklch(37.5% 0.077 91.5)

  • #124566

    #124566

    oklch(37.5% 0.077 242)

  • #483663

    #483663

    oklch(37.4% 0.077 301.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #503F00

    #503F00

    oklch(37.5% 0.077 91.5)

  • #004A55

    #004A55

    oklch(37.5% 0.065 211.6)

  • #583153

    #583153

    oklch(37.5% 0.076 331.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #503F00

    #503F00

    oklch(37.5% 0.077 91.5)

  • #004C43

    #004C43

    oklch(37.4% 0.067 181.5)

  • #333E6A

    #333E6A

    oklch(37.6% 0.077 271.7)

  • #612E3E

    #612E3E

    oklch(37.4% 0.076 1.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #503F00, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #503F00 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.