#500E2D

Closest named color: Burgundy (#610023). oklch(29.4% 0.101 356.9), rgb(80, 14, 45).

Aa

White text reads best on this color (14.56:1).

About this color

#500E2D is a dark, moderately saturated red. In OKLCH its lightness is 29%, its chroma 0.101 and its hue 357°. Its hue sits on the warm side of the wheel. The nearest named color is Burgundy (#610023), ΔE 0.041 away. White text reads best on it, at 14.56:1.

Hue familyReds
Lightnessdark (29%)
Chromamoderately saturated (0.101)
Temperaturewarm
Nearest nameBurgundy (#610023)
Black text1.44:1
White text14.56:1

Values

HEX#500E2D
RGBrgb(80, 14, 45)
HSLhsl(332, 70%, 18%)
OKLCHoklch(29.4% 0.101 356.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #500E2D 14.56:1 AAA Lc -103.6 Preferred for body text
Black text on #500E2D 1.44:1 Fails Lc 0.0 Not readable
#500E2D text on white 14.56:1 AAA Lc 100.6 Preferred for body text
#500E2D text on black 1.44:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FFF1F5

    oklch(97% 0.016 358)

  2. Step 100

    100

    #FEE1EA

    oklch(93.6% 0.034 357)

  3. Step 200

    200

    #FEC8DA

    oklch(88.5% 0.065 356.6)

  4. Step 300

    300

    #FE9FC2

    oklch(80.8% 0.12 356.5)

  5. Step 400

    400

    #F864A2

    oklch(70.7% 0.19 357)

  6. Step 500

    500

    #F0208C

    oklch(63.1% 0.244 356.8)

  7. Step 600

    600

    #CF0075

    oklch(55.6% 0.227 357.1)

  8. Step 700

    700

    #AF0062

    oklch(49.1% 0.2 357.1)

  9. Step 800

    800

    #910050

    oklch(42.7% 0.174 357.2)

  10. Step 900

    900

    #7A0043

    oklch(37.7% 0.154 356.8)

  11. Step 950

    950 (this color)

    #500E2D

    oklch(29.4% 0.101 356.9)

Export this scale for Tailwind in the Tailwind colors tool

#500E2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1C212E0.113
Deuteranopia (no green cones)#2E2D2B0.101
Tritanopia (no blue cones)#57061C0.032
Achromatopsia (no color)#2929290.102

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #500E2D

    #500E2D

    oklch(29.4% 0.101 356.9)

  • #00352C

    #00352C

    oklch(29.4% 0.054 177.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #500E2D

    #500E2D

    oklch(29.4% 0.101 356.9)

  • #451546

    #451546

    oklch(29.5% 0.1 326.9)

  • #540F0D

    #540F0D

    oklch(29.5% 0.101 27.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #500E2D

    #500E2D

    oklch(29.4% 0.101 356.9)

  • #00370E

    #00370E

    oklch(29.3% 0.087 146.9)

  • #003339

    #003339

    oklch(29.4% 0.05 207.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #500E2D

    #500E2D

    oklch(29.4% 0.101 356.9)

  • #2A3000

    #2A3000

    oklch(29.3% 0.068 117)

  • #003048

    #003048

    oklch(29.3% 0.064 237.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #500E2D

    #500E2D

    oklch(29.4% 0.101 356.9)

  • #392A00

    #392A00

    oklch(29.4% 0.06 87.6)

  • #00352C

    #00352C

    oklch(29.4% 0.054 177.4)

  • #16275E

    #16275E

    oklch(29.5% 0.101 267)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #500E2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #500E2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.